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This week on Draw Two Design, Demetruis talks about the power of getting yourself into the flow state. Flow happens when someone is met with a task that challenges their skill level without becoming anxious through it and during this episode's Level Up mini series, we talk about what flow is at a high level.
Resources:
Flow: The Psychology of Optimal Experience
Experience Fluctuation Model
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Chill Wave by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3498-chill-wave License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis talks about how do game motivate us to continue playing them through both intrinsic and extrinsic motivation.
Resources:
XEODesign
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Pamgaea by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4193-pamgaea License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis is taking a much needed break to be refreshed for the big Episode 20 in the meantime. GAAD, Global Accessibility Awareness Day, happened on May 20th, 2021 and it is important for designers to continue to spread its awareness. Please check out all of the awesome resources concerning accessibility problems in the gaming industry!
Resources:
GAAD Main Website
Games industry & GAAD2021 by Ian Hamilton
Designing for Disability by Mark Brown
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Odyssey by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4995-odyssey License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis talks about an interesting Reddit thread that discusses user onboarding and what may happen when users toy around with a product that may lack enough feedback reinforcement. What happens when users become clueless when using a product?
Resources:
"I met a player today in a mythic+ dungeon who..." by /u/ArtsyCats
Mastering Kombat: Designing Mortal Kombat 11's Empowering Tutorial Mode by Brian Keschinger
User Onboarding by UserOnboard.com
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Too Cool by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4534-too-cool License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis talks about why polarization is important when designing new features. You may have features where different sides of your userbase may love or hate what you've implemented, but is that negativity neccessarly a bad thing?
Podcast Cover Art:
Junel Aceres
Resources:
20 Years, 20 Lessons - Mark Rosewater, GDC 2016
Quantic Foundry
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis talks about feedback loops in games and how their back and forth interactions create a dynamic user experience for its players. He discusses about everyone's favorite blue shell in a certain kart racer and more.
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis reflects on the past series on What Makes an Intuitive Interface. It is a good way to do some self-reflection on progress in your projects, and he goes over how to measure and value your improvements.
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis concludes the ongoing series by talking about the classic UI/UX meme. Heinz Ketchup. How does this interface showcase questions on what makes it intuitive?
We strongly recommend to check out Part 1 in Episode 9, Part 2 in Episode 10, and Part 3 in Episode 12 before giving this a listen.
Resources:
Why Do We Interface? by Ehsan Noursalehi
Angry Ketchup on YouTube
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Late Night Radio by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/7613-late-night-radio License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis talks about what grinds his gears about misconceptions the UX community. The Dribbble Effect. Simply put that these are redesigns without a clear thought process towards the design!
Strong recommendations to check out the awesome resources associated with this episode.
Resources:
What does "after UX" even mean? - Yichen He
I disguised as an Instagram UX influencer for 4 months; this is what I learned about our community - Teisanu Tudor
App Dissection - Brian Lovin
The Science of Gamer Motivation - Quantic Foundry
A Deep Dive Into the 12 Motivations - Nick Yee
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Blippy Trance by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/5759-blippy-trance License: https://filmmusic.io/standard-license
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
This week on Draw Two Design, Demetruis discusses what helps users decode through information in interfaces. There are lot of really nice resources to check out as a supplemental takeaway here in the show notes!
We strongly recommend to check out Part 1 in Episode 9 and Part 2 in Episode 10 before giving this a listen.
Resources:
Why Do We Interface? by Ehsan Noursalehi
Menu Design: Checklist of 15 UX Guidelines to Help Users by Kathryn Whitenton
Hearthstone: How to Create an Immersive User Interface by Derek Sakamoto
Why I'm losing faith in UX by Mark Hurst
Design Ethics by Cennydd Bowles
Podcast Cover Art:
Junel Aceres
Music:
Theme song is created by Dominic Mucker via @Dmagic_22
Lost Paradise by Purrple Cat | Promoted by Royalty Free Planet | Creative Commons Attribution-ShareAlike 3.0
Lone Peak Music – Building Bridges
I'd love your feedback or questions, so feel free to tweet at @drawtwodesign or reach out privately through email!
From the publisher's feed