Building Better Games

E45 How to Become an S-Tier Manager in Games


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Aaron and Ben discuss the challenges of poor management practices in the gaming industry. They explore the lack of transparency, the flawed promotion system, and the need for managers to prioritize their role as people managers. They introduce four principles of being a good boss: growth, integrity, accountability, and advocacy. They emphasize the importance of investing time and effort into effective management and advocate for creating a system that supports the growth and success of employees.

 

Key Takeaways:

  • Poor management practices are prevalent in the gaming industry, but there are steps that can be taken to improve as bosses. 

  • Clear expectations and growth trajectories are essential for effective people management. 

  • Creating a system that has integrity is crucial. Systems with integrity are knowable and consistent, they create a reliable frame for management.

  • Accountability is crucial for ensuring that goals are met and progress is made. 

  • Advocacy is an important aspect of being a manager, and managers should be willing to use their influence to recognize and reward their team's achievements.

 

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at [email protected] to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ Aaron’s LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

 

Content Editor: Jonathan Singh

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