Earthdawn Survival Guide

Earthdawn Survival Guide

By Josh H & Dan BLeisureGames
Download on the App Store

Earthdawn Survival Guide episodes

  • EDSG Episode 160 - LIVE from FreedoniaCon 2023

    * LIVE from FreedoniaCon 2023!

    * Where are our attendees from?

    * Earthdawn news from the con

    * Deeper Secrets is next book in the Kickstarter queue

    * An upcoming official Earthdawn Wiki

    * Thirtieth Anniversary – new omnibus editions for the J’role trilogy and the “lost novels”

    * Email from Polythemus: Returning to Earthdawn!

    * Questions about player character deaths in the game and social mechanics.

    * Email from K Scott: Fourth edition has lasted longer than first!

    * Question about casting from your own grimoire “in the field”

    * Email from Ian: Mainlined the whole backlog in 3 months!

    * New to Earthdawn and introduced his group.

    * Audiobooks? (It’s an idea, but nothing locked down yet.)

    * Favorite moments in Earthdawn or other games?

    * In an audiobook who would voice who?

    * Email from Evan: How much info to reveal to players in combat (target numbers, number of successes, etc.)

    * Playing fair as a GM so that players can make informed decisions.

    * Chat question from K Scott: Can we trust the info provided about Nebis’s appearances listed in the Horrors book?

    * Chat question from Jason: Exploring other Theran provinces?

    * Only one currently in development is Arancia.

    * Chat question from K Scott: Does the physical size of Parlainth make sense?

    * Comparisons with areas of other cities.

    * Chat question: Anything planned for the Therans in Barsaive?

    * Chat question from British Joel: Population loss because of the Scourge?

    * Chat question from Brendan: Troll moots and raiding culture during the Scourge?

    * Chat question from Jason: Earthdawn mugs (or other merchandise)?

    * Wrapping up. Value of the podcast for both Dan and Josh. Thanks from the chat.


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    50 min
  • EDSG Episode 159 - Nebis and Bone Crown

    * FreedoniaCon this coming weekend! (Feb 17-19, 2023)

    * Update on the Wizards of the Coast/OGL situation.

    * Horrors in depth…

    * Nebis

    * Only recorded appearances after the Scourge, but many of them.

    * Questions about connection to existing living legend cults or other secret societies.

    * Not overly powerful physically.

    * Dual-natured Horror, defeating the physical form is only the beginning.

    * After being defeated, marks the adepts and infiltrates their dreams.

    * Manipulates them to trust the visions, getting his hooks deeper into them.

    * Tattoo Claim: Adepts wake up with marks on parts of their body.

    * Learn of a ritual to cleanse themselves, but it forms a new body for Nebis.

    * Great end to the Horror’s entry in the book. Nebis Nebis NEBIS.

    * Introduce early in a campaign, followed with a slow burn.

    * Standard cautions about messing with player characters.

    * Bone Crown the Usurper

    * Appears as a Namegiver, solves a problem, impresses onlookers.

    * Loves being flattered

    * Hates mirrors – connection to classic folklore

    * Will often have multiple personae that lead different factions it pits against each other.

    * Very socially potent Horror, Aura of Awe, significant illusion powers.

    * Karma Step is based on how many followers it has. More followers = more powerful.

    * Grand schemer and mastermind rather than a personal Horror.

    * Likes infiltrating larger communities because of the number of potential followers.

    * Defeated by being unmasked and unraveling his machinations.

    * Moral dilemma of dealing with its followers/victims.

    * Connection with the destruction of Parlainth.

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    45 min
  • EDSG Episode 158 - Ironmonger and Thundersky Moots

    * Live episode of the EDSG at FreedoniaCon on February 19!

    * Central Twilight Peaks

    * Highest slopes and roughest terrain of the range.

    * Skytoucher Mountain, legendary home of the first trollmoot.

    * Destination of the Behemoth in the Battle of Sky Point

    * Ruins of Ustrect

    * Twilight Tower, Order of Silver Twilight

    * Blackheart Liferock

    * Ironmonger Moot – Northern portion of the central Twilight Peaks.

    * Founded after the Scourge.

    * Refugees and descendants of trolls from Ustrect.

    * Strongly against the idea of reclaiming Ustrect or delving into its ruins.

    * Raisers of Ustrect, living legend cult devoted to resurrecting the lost troll kingdom.

    * Traditional Earthdawn story hooks with the Horror Ago’astia infiltrating the cult

    * Moot tries to stay out of Crystal Raider politics

    * Loose agreement with the Thundersky moot about the Grey Forest

    * Moot size and raiding territory.

    * Thundersky Moot – Descended from the Skytoucher Moot, led by an escaped slave.

    * Once the richest, most powerful moot.

    * Fallen on hard times because of the Theran assault, many captured.

    * Most strongly anti-Theran moot.

    * In addition to raiding, also mine and trade. Do not raid other moots.

    * Hopes to ally with the other moots to strike back at Thera (prior to Second War).

    * Broken Chains – cult dedicated to Lochost and the end of slavery in all forms.

    * Trade ore to Ironmongers.

    * Strong tactical fighters and raiders, best navigators, and sailors in the Twilight Peaks.

    * Most stereotypical trollmoot.

    * Moot size and raiding territory.


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    37 min
  • EDSG Episode 157 - Emails and Joie

    * Email from British Joel

    * Pick Pocket vs Fast Hand

    * New Discipline variants? Paths?

    * Love for 1879?

    * High Circle play?

    * Content Ideas: Compare/Contrast between Disciplines? Quests around magic items?

    * Favorite Thread Item? Nioku’s Bow?

    * Favorite unanswered mystery?

    * Email from Jonathan

    * Madness or sanity rules?

    * Email from Tanner

    * Accessibility options for digital editions?

    * Horrors in depth: Joie

    * Targets isolated communities, infiltrating as a wandering minstrel or the like.

    * Makes itself welcome and tries to appear as a good omen or blessing.

    * Unique power: Pervert Emotion

    * Slow, insidious sense of things being wrong for those not affected.

    * Pop culture references: Bradbury and King

    * Good mid-tier campaign opponent.

    * For long-term plots, PCs can come across the aftermath of its predations.

    * Moral quandry of dealing with the Joie’s victims when they try and protect the Horror.

    * Natural form and its unnaturally wide grin.

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    53 min
  • EDSG Episode 156 - Stoneclaw and Swiftwind Moots

    * More Crystal Raiders

    * Geographic overview of the Eastern Twilight Peaks

    * Mount An’grak

    * Stoneclaw Moot

    * Adopted several dwarf clans during the Scourge; mining companies that worked the mountains.

    * Strongest kaers of all the trollmoots.

    * Seen as best option for Throal to establish initial diplomatic relations.

    * Stoneclaw chief: Kerththale Farseer Stoneclaws

    * Progressive and forward thinking.

    * Josh muses on present-day status and development of the Stoneclaws.

    * Swiftwind Moot

    * Most talented shipwrights and crystalsmiths.

    * Legend says one of their founders brought the secrets of the drakkars.

    * Partly responsible for triggering the Orichalcum Wars.

    * Near the Gray Forest, main source of lumber and True Wood in the Twilight Peaks.

    * Conflict with the Ironmonger and Thundersky moots over the forest.

    * Chief Ner’ral Skybolt Swiftwind

    * Very young, unmarried, hot-headed but willing to listen to advisors.

    * Musing on the present-day status of the Swiftwind moot.

    * Ulig Stoneshaper: Finest crystalsmith in the moot. Spends lots of time around Mount An’grak.

    * Dreams of a crystal that would serve as the foundation of her masterwork (and related story hooks).

    * Sk’lag Prowjumper: Master shipwright.

    * Either could serve as highly desired mentors for smiths or enchanters interested in airships.

    * Trollmoots as allies or antagonists.

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    38 min
  • EDSG Episode 155 - Everybody Else Is Talking About It...

    * Bonus points to those who catch the reference in the episode name!

    * A brief, pre-show message from Josh.

    * Email from SaintBlissed: Promise oath in astral space?

    * Not clear on what the question is, but oaths don’t work differently in astral space.

    * Spirits, spellcasting, and raw magic, with a cut-in from future Josh.

    * Questions about the -other- Everliving Flower?

    * Email from Scott: I’m caught up… what now?

    * Question: Interactive Barsaive map?

    * Josh teases there will be an announcement at FreedoniaCon 2023.

    * Wizards of the Coast and the OGL.

    * Josh’s gaming bona fides

    * Historical overview, the change from TSR to WotC

    * Context of the OGL and changes over the years.

    * D&D Fourth Edition, the GSL, and rise of Pathfinder.

    * D&D 5e, the rise of streaming and online content.

    * Present day: The current ecosystem and OneD&D.

    * Leak of the OGL 1.1 and the subsequent discourse.

    * Josh gives his opinions on WotC’s decision.

    * Lots of uncertainty and strong feelings, watershed moment in the industry.

    * Earthdawn and the OGL.

    * Call for empathy and understanding.

    * Irrevocable damage to the D&D brand.

    * Josh takes another 10 minutes to wrap up and land the plane.

    * Be kind!


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    1 hr 6 min
  • EDSG Episode 154 - Ristul and Taint

    * Our Horrors series continues with Named Horrors.

    * Ristul

    * Narrator Cymric and the novel Prophecy.

    * More esoteric: no body, mind, or specific entity -- corruption itself.

    * Most Lovecraftian, cosmic horror styled Horror.

    * Implacable – nothing concrete to defeat. Might exist as long as magic and corruption exists.

    * Subsumes minds and personalities of those it infects.

    * Event Horizon

    * “What Ristul corrupts, Ristul absorbs.”

    * Manifestations of Ristul: Nightwists and Ristular

    * Very few game statistics in Horrors book: Spellcasting, Mystic Armor, some Horror powers.

    * You don’t defeat Ristul, you survive or escape it.

    * Stories involving Ristul: Disrupting Horror cults and their machinations.

    * Kaer Otosk, Aras Nehem, and the Mad Passions.

    * Other inspirations: The Ring, The Wicker Man, Midsommar

    * Tone for Ristul-related stories likely to be more traditional horror-genre rather than dark fantasy adventure.

    * Taint

    * Pictured on the cover of the original Horrors book.

    * Essay by Vasdenjas.

    * Taints and corrupts the magic used by adepts.

    * Gradual, subtle, and by the time you realize you’ve been affected it’s too late.

    * Purely astral Horror, very good at manipulating and hiding in corrupted space.

    * Loves magicians – their use of magic gives Taint more opportunities to get its hooks in its prey.

    * Must make multiple tests to successfully mark the target, but once marked it can manipulate the target’s use of magic.

    * As an astral Horror, very difficult to deal with.

    * Very patient – once spent 20 years working its way into a kaer.

    * Manipulate Magic: Taint’s unique ability.

    * If you are marked, it can turn your magical ability against you or your allies, making it even harder to fight.

    * Feeds on the helplessness and self-doubt that comes about from knowing you can’t trust your abilities.

    * Well suited as a long-term adversary for player characters.

    * Caution and advice for gamemasters using Taint.

    * More personal and direct a foe than Ristul.

    * Sidebar about Josh’s thoughts on Blades related to players being cursed/affected by a Horror.

    * Its astral nature and magic manipulation abilities make it tougher than its numbers might indicate.

    * Suggestion as a foe for more experienced characters who might have seen it all.

    * Ristul and Taint are good examples of Horrors as more than physically powerful monsters.


    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    44 min
  • EDSG Episode 153 - Email and Revisiting Highland Troll Culture

    * Happy New Year!

    * Email from Brendan: Karma as a payment for spirit services?

    * Horrors using Karma?

    * Horror knowledge of organizations, nations, and politics of Barsaive?

    * Horror knowledge and opinions on Horror Stalkers?

    * Email from Nicholas: FreedoniaCon in 2023? (Yes, February 17-19)

    * Status of Legends of Earthdawn podcast?

    * T’skrang racial mount for Cavalryman?

    * Limits of permanent threads?

    * Email from Brian: Idea about pacing, advancement, and thread items.

    * Revisiting highland troll culture.

    * While there are many common cultural traits among highland trolls, there is some variety among the moots as well.

    * Moots, Clans, and line marriage.

    * The origins of the cultural tradition of raiding and strength.

    * Troll honor: personal, clan, and racial.

    * Praise for the Crystal Raiders book.

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    47 min
  • EDSG Episode 152 - House Henghyoke and a Serpent River Wrap-Up

    * Wrapping up the Serpent River series.

    * House Henghyoke: House of the River Otter

    * Mysterious pirate federation.

    * All members wear a platinum torc around their necks and go mad or catatonic if it is removed.

    * Shivalahala is rumored to be a powerful Illusionist

    * Silent. They do not cry out, even in pain.

    * Ignore the Free Trade Compact and traditional baksheva rules.

    * Josh hints at the secret behind the House but does not want to spoil it.

    * Geographic recap of the Serpent River system.

    * North Reach.

    * Glenwood Deep, Sherwood Forest-like base of resistance against the Denairastas.

    * Largest population of windlings in Barsaive.

    * Scol Mountains: the Firescale Moot, dracoforms, and the Outcast

    * Mothingale Rivers in Blood Wood.

    * Mid-Reach.

    * Valley between the Throal and Caucavic Mountains.

    * Tansiarda: Dwarfs trying to build a bridge across the Serpent.

    * Sidebar about bridges across the Mississippi

    * Denlikyan: One of the finest shipyards in Barsaive.

    * Currently independent, likely associated with Syrtis before the Scourge.

    * Lake Pyros: many elf settlements, t’skrang village ruins along the shores.

    * Servos River network and Servos Jungle: dominates central Barsaive.

    * Inspirations for the jungle.

    * Velos: Giant, predatory t’skrang.

    * Primitive t’skrang villages and Cathan tribesmen.

    * K’tenshin and Travar agriculture and plantations, conflict with indigenous locals.

    * Portage: Community near the confluence of the Byrose and Tylon Rivers on the Serpent

    * Trosk: Base of operations for questors of Jaspree studying the Badlands.

    * Mist Swamps: Great Dragon Aban and the Hand of Corruption.

    * Aras Coast: Largely uninhabited.

    * Kaer Otosk and the Abyss of Aras Nehem.

    * Islands in the Aras Sea: Horror cults, “fallen” communities of cave trolls and the like.

    * Axalalail: T’skrang and windling village, built in the trees with platforms, bridges, and rope swings.

    * Project to build amphitheaters along the southern Coil River.

    * Pilgrimage Route

    * Ayodhya and the Old Man of the Nets

    * Liaj River and the western rivers not part of the Serpent River system.

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    55 min
  • EDSG Episode 151 - Mailbag Backlog

    * Catching up on the mail bag backlog!

    * YouTube comment from Digital Hermit: Updating old adventures more efficient than writing new ones?

    * Revisiting the idea of mundane creature stat blocks and NPCs in an e-supplement.

    * Email from Lars: Real-world parallel to dread iota – Toxoplasma in wolves

    * Referenced Nature article: https://www.nature.com/articles/d41586-022-03836-9

    * Named Elementals?

    * Email from Jean-Baptiste: Pacing in Earthdawn adventures and campaigns.

    * Balancing downtime, story momentum, and thread item side quests.

    * Specificity and off-label uses of spells and talents?

    * Similar effects spread across multiple talents (Example: Pick Pockets and Fast Hand)

    * Follow-up from Jean-Baptiste: Meme about the balancing act a gamemaster faces.

    * Josh sidebars about game balance.

    * Email from Tim: More focus and support for Names as a feature in a campaign?

    * Unweaving permanent threads?

    Find and Follow:

    YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g

    Twitter: @EDSGPodcast

    Josh on Twitter: @LoreMerchant

    Dan on Twitter: @boice_voice

    Get product information, developer blogs, and more at www.fasagames.com

    FASA Games on Facebook: https://www.facebook.com/fasagamesinc

    FASA Games Discord Channel: https://discord.gg/uuVwS9u

    Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild

    Earthdawn West Marches: https://discord.gg/hhHDtXW

    43 min

About Earthdawn Survival Guide

From the publisher's feed

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.

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