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I don't know much about video games, but the medium intrigues me, so I'm joined by Oddbug Studio's art director and environment artist Martin Reimann fresh off the hugely successful launch of Tails of Iron 2: Whiskers of Winter.
I throw a lot of naive questions Martin's way about the role of a video game art director, the origins of both Oddbug and Tails of Iron, and we get into many aspects of creativity, passion, and the trials and tribulations of managing the mind in the creative process.
As ever supported by Illustration X https://illustrationx.com
Visit Oddbug at https://www.oddbug.co.uk/
Access creativity resources including books, a reading list, and 300+ podcasts at https://thecreativecondition.com
Help the Ukrainian Institute's brave creative community during a horrific time of war at https://ui.org.ua
By Ben Tallon4.7
1212 ratings
I don't know much about video games, but the medium intrigues me, so I'm joined by Oddbug Studio's art director and environment artist Martin Reimann fresh off the hugely successful launch of Tails of Iron 2: Whiskers of Winter.
I throw a lot of naive questions Martin's way about the role of a video game art director, the origins of both Oddbug and Tails of Iron, and we get into many aspects of creativity, passion, and the trials and tribulations of managing the mind in the creative process.
As ever supported by Illustration X https://illustrationx.com
Visit Oddbug at https://www.oddbug.co.uk/
Access creativity resources including books, a reading list, and 300+ podcasts at https://thecreativecondition.com
Help the Ukrainian Institute's brave creative community during a horrific time of war at https://ui.org.ua

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