Retro Spectives

Episode 79: Splinter Cell Chaos Theory


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Splinter Cell: Chaos Theory comes with a weighty legacy.  Many consider this 2005 game to be the best stealth game of all time, edging out even games like Metal Gear Solid and Thief.  Chaos Theory builds on the first two games in the series, introducing smarter AI, slightly more open level design and a unique hacking tool built to fit the cyber themed story that the game tries to tell.

When we played Splinter Cell 1, we both really enjoyed the experience.  And on paper, Chaos Theory does everything that the first does and much more.  Does this all add up to a game that improves on the basic, yet refined gameplay experience that Splinter Cell 1 gave us?  Or is it just a bunch of different features that look good on a box (or in a review)?

On this episode, we discuss:

  • What did we think of the story of Splinter Cell: Chaos Theory?  Does its take on cyber warfare and espionage come across as thrilling and realistic, or is it just a quaint misunderstanding on how technology of the future would function?
  • Does giving the player more choices in how they approach stealth necessarily improve the experience?  Or does the level design need to evolve to reflect those options?
  • What did we think of the non-critical side objectives in Chaos Theory?  Do they provide a meaningful challenge, or are they just busywork?

We answer these questions and many more on the 79th episode of the Retro Spectives Podcast!

Intro Music: KieLoBot - Tanzen K

Outro Music: Rockit Maxx - One point to another

Splinter Cell: Chaos Theory OST - Amon Tobin

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Make sure you check out our episode on Splinter Cell 1 for more stealth gaming goodness!

Are we on to something with our opinions on Chaos Theory, or are we completely mad?  Are there any other major stealth games we haven’t covered that you’d like to see us explore?  Is Chaos Theory really the best in the series, or was it just the best at the time it was released?  Come let us know what you think on our community discord server!

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