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Manny Perez, one of the fantastic Community Managers at Bethesda, joins Matt & Geoff to discuss his history with gaming, the joys and challenges of fostering communities in the industry, and the managing of memes.
Side Quests is back and this episode's host is podcaster, writer, crafter and sky pirate, MJ Bradley-Lestrange. The game she is chatting about today is Sega's (more specifically Overworks') Skies of Arcadia.
You can find this episode's host on twitter or all of her podcasts at CertainPOV.com.
Side Quests is back and this episode's host is one half of the "Fun" and Games duo, actor, voice over artist, and luchador Geoff Moonen. The game he is chatting about today is DrinkBox Studios' Guacamelee! 2.
You can find this episode's host on twitter or on his website!
Welcome to the premiere and pilot episode of "Fun" and Games' new short form series Side Quests! In this new series a different host will deep dive on a game they love and why they love it on each episode.
This episode's host is one half of the "Fun" and Games duo, podcaster extraordinaire, and interim director, Matt aka Stormageddon. The game he is chatting about today is Remedy Games' Control
You can find this episode's host on twitter or check out the majority of his podcasts here!
So many classic games start with a "Name Entry" screen. Whether it's just the file name, the main character, the whole party or beyond; Seeing the names we choose weaved into the game is part of the fun. Matt & Geoff discuss what place custom names have in games today and some of their favorites from the past.
Matt and Geoff are both big fans of the Netflix Castlevania series. In this episode they discuss why it works as a video game adaptation, what they enjoy about it, and what they hope for its future. Spoiler warnings for the first three seasons.
In the latter half of the 20th century, no matter the medium, if you wanted to set your fiction in a distinctly "Future" time, setting it in the 21st century did the trick. But now, we're twenty years into this so-called future and we're past when a lot of our favorite games are set. Matt & Geoff see what they got right, if anything.
It's probably been at least twenty years since video games were seen only as violent and gory. But it's amazing how many different games, genres and experiences can be had and shared without any violent or aggressive action. Matt and Geoff discuss why they work and some of their favorites
James Johnston, director and designer of the upcoming "Pixel Puzzle Makeout League" (PC/Switch), joins Matt & Geoff to discuss the game, the process, being an indie developer, and his history with gaming.
Find out more about PPML at picross.love
Video games can tell a wide variety of narratives and immerse us in deep experiences. Let's not ruin this with a lot of talk, all right? Matt and Geoff discuss the silent protagonist; and how they allow us to connect with a game's world without saying a word.
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