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Each episode we discuss and explore popular video game mechanics with guests from all over the video games industry and take your comments and questions... more
FAQs about Game Breaking Feature:How many episodes does Game Breaking Feature have?The podcast currently has 59 episodes available.
October 16, 2018Episode 35: Open WorldsSpecial Guest: Tristan Moore is the co-founder and lead designer at Broken Widow Studios. He accepted a sidequest from a message board and ended up walking us through Open World game design and theory. We’re back after our short hiatus to ask: What are some of our first open world game experiences? How have open worlds changed over time? And where exactly am I supposed to be going next?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Tristan Moore | @TristanParrish | https://www.brokenwindowstudios.com/...more1h 39minPlay
August 27, 2018Bonus Episode: Aging GamesSteve and Jarrod take a moment to discuss how Aging Games are holding up with a modern context. Is it important to play games in their day? Does Half-Life 2 hold up? Does games-as-a-service mean the doom of a huge portion of gaming history?Send your feedback to [email protected] or reach out @Gbfeature on Twitter...more59minPlay
August 13, 2018Sorry, We’re AFKSorry! We’re AFK this week but we still have a bunch of Narcosis codes to giveaway. While you’re on the edge of your seat waiting for us to return, go back and check out Epsisode 34: Romance with Victoria Tran. That episode contains instructions on how to get your free code for Steam, XBOX or PS4.We’ll BRB will another episode and another topic so stay tuned. Thank you to all our fans for being amazing people. We’ll see you on the next one....more0minPlay
July 30, 2018Episode 34: RomanceSpecial Guest: Victoria Tran is a community developer at KitFox Games and currently working on Boyfriend Dungeon where you get to date your weapons. She helps guide us through the lovestruck world of Romance in video games. How do you fit human relationships into an algorithm? How does Romance in games often fall short and when will we get an AI like in the film “Her”?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Victoria Tran | @TheVTran | https://www.instagram.com/peachbuttcomics/...more1h 19minPlay
July 16, 2018Episode 33: Community FeedbackSpecial Guest: Dany Peña, founder of Gamertag Radio, throws in his two cents about how Community Feedback is considered in the game development process. How do we interpret an influx of opinion and implement it in an actionable manner? How do we get developers to support their employees? Send your feedback to [email protected] or reach out @Gbfeature on Twitter Guest: Danny Peña | @Godfree | https://www.gamertagradio.com...more1h 40minPlay
July 02, 2018Episode 32: TensionSpecial Guest: Caleb Grace, the Lead Designer on The Lord of the Rings LCG, joins us for a non-stop thrill ride through our attempts to define tension as a mechanic in video game design. What types of things do designers use to create tension? Is tension a prerequisite to qualify something as a game?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Caleb Grace | https://www.fantasyflightgames.com...more1h 17minPlay
June 18, 2018Episode 31: Silent ProtagonistsSpecial Guest: Jeff Mattas was a regular on the Weekend Confirmed Podcast and now he’s a freelance writer and voice actor for video games. He leads us through a not so silent debate on the decision to make your lead character a Silent Protagonist and what makes that a successful design choice. What games have a positive example or make good use of a silent protagonist? What games are hindered by including a silent protagonist? What would a deep conversation with Mario be like?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Jeff Mattas | https://www.thevoicerealm.com/talent/Jeff.Mattas | @JeffMattas...more1h 31minPlay
June 04, 2018Episode 30: LoreSpecial Guest: Ari MacGillivray is the former writer at Ubisoft for games like Assassins Creed, Far Cry and For Honor and she joins us to fill in the gaps between our knowledge and understanding of how Lore in video games is presented. Do certain types of games lend themselves to storytelling through lore? Is there such a thing as too much lore? Too little? And what is going on in the story of Dark Souls?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Ari MacGillivray | https://www.reflectorentertainment.com/ | @macgillivray514...more1h 50minPlay
May 21, 2018Episode 29: Leveling UpReturning Guest: Tanya Depass of the Spawn on Me Podcast and founder of I Need Diverse Games chimes in on her thoughts about leveling and progression systems in video games. How have RPG elements creeped into every game in existence? Why is progression important? And what the hell exactly is the meaning of a Hunter Rank in Monster Hunter World?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: Tanya Depass | http://www.INeedDiverseGames.net/ | @cypheroftyr...more1h 42minPlay
May 07, 2018Episode 28: ShopsSpecial Guest: David Amador, developer on Quest of Dungeons and founder of Upfall Studios, opens his wares to us to take a look behind the scenes on designing shops and vendors in video games. What games include unhelpful or poor examples of shops? How have shops changed over time? Do shops reveal shortcomings in game design?Send your feedback to [email protected] or reach out @Gbfeature on TwitterGuest: David Amador | http://www.upfallstudios.com/ | @DJ_Link...more1h 25minPlay
FAQs about Game Breaking Feature:How many episodes does Game Breaking Feature have?The podcast currently has 59 episodes available.