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Special Guest: Shareef Jackson, host of Spawn on Me podcast, pops in to discuss why considering accessibility is important to the early stages of game design. Are there barriers that prevent players from being able to play video games? What are the advantages and disadvantages of implementing accessibility options?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Shareef Jackson | http://shareefjackson.com | @ShareefJackson
Special Guest: Tanya DePass, from the Spawn on Me podcast & I Need Diverse Games, stops by for a discussion on representation of diverse peoples throughout video games. How do we define representation in the protagonist role? How does fair and diverse representation affect us as gamers? Why is this discussion important? How do we respond to the common argument, “game developers create straight white male protagonists because it is mostly straight white men playing the game”?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Tanya DePass | ineeddiversegames.net | @cypheroftyr
Returning Guest: Corey Pavlich — We reunite with PHD Candidiate & video game researcher, Corey Pavlich. He’s in the middle of a study of how violent video games affect women. Do violent games raise aggression in players? Is violence in FPS games treated differently than violence in other things?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Corey Pavlich | https://www.coreypavlich.com/ | @CoreyPavlich
Special Guest: Kahlief Adams — Owner and Host of the Spawn on Me podcast sneaks on in to chat about Stealth Mechanics and Stealth games. What was the true origin of stealth as a video game mechanic? How do you define a “stealth game” and can stealth games exist in a multiplayer market?
If we think about stealth in terms of making it a genre, I think you would have to work everything backwards from when you get caught to what that engagement means for the player.
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Kahlief Adams | @Kahjahkins | http://spawnon.me/
Special Guest: Andrea Rene — host of the What’s Good Games podcast & a regular on Kinda Funny Games Daily — joins us to talk about the Survival Horror genre. How has survival horror changed over time? Is survival horror possible in a multiplayer setting? What lessons can other genres learn from survival horror?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Join us on November 4th in celebrating our first Extra Life 24 hour gaming marathon! We will be streaming all types of games in the goal of raising money for our local children’s hospitals. 100% of your donations will go towards helping kids in need. For more information, check out our fundraising page at: https://www.extra-life.org/team/gbfeature
Guest: Andrea Rene | @andrearene | http://andrearene.com | https://whatsgoodgames.com/
We’ve made it far enough into this series to have our first bottle episode! Steve and Jarrod take some time out to speedrun through some minor annoyances that come up in game design, pepper in some discussion on the state of the podcast and talk about our content creation process.
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Join us on November 4th in celebrating our first Extra Life 24 hour gaming marathon! We will be streaming all types of games in the goal of raising money for our local children’s hospitals. 100% of your donations will go towards helping kids in need. For more information, check out our fundraising page at: https://www.extra-life.org/team/gbfeature
Special Guest: Alex Fogleman, Quality Engineer for the PSN storefront renders his opinions on digital software versus physical media.
If brick and mortar stores can’t keep up, why should we continue to prop them up?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Alex Fogleman | @Alex_Fogleman
Special Guest: Aldrin Cornejo, American Dad Design Supervisor and host of the Aldrintendo Power Podcast, plugs into Game Breaking Feature for some thoughts on the best and worst accessories to accompany our favorite video game systems throughout the years. What is the earliest game you remember that utilized a hardware peripheral? How have hardware peripherals changed over time? Where does VR fit into this discussion? Is this a peripheral or should it be marketed as a platform?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Aldrin Cornejo | @Aldrintendo | https://aldrintendopower.fireside.fm/
Special Guest: Jamie Madigan, doctor of psychology, host of the Psychology of Video Games podcast and author of the book “Getting Gamers”, opens up a discussion on efficacy of Loot Boxes in video games. Are loot boxes ethical? Do they have the potential to sway a game’s design? Are they immersion breaking?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Jamie Madigan | @JamieMadigan| http://www.psychologyofgames.com/
Special Guest: Ryan Kablik, aka Mr. Aquaman, swims by to chat about balancing games. How does the “Meta” affect the ability to balance a game? Is the player a component in the discussion of balance? Do you have to be an Olympic gymnast to navigate these waters?
Send your feedback to [email protected] or reach out @Gbfeature on Twitter.
Guest: Ryan Kablik (Mr. Aquaman) | @MisterAquaman | stream.me/MrAquaman
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