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Greg and Riley discuss the long-awaited Silent Hill: Townfall. It brings many new features to the series - namely, a first-person perspective, and an emphasis on stealth. Does Townfall finally deliver a worthwhile entry into this troubled franchise? Tune in.
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Greg and Riley break-down Zach Cregger's latest horror film: An adaption of Resident Evil. It has received critical acclaim in the media and is a box office smash success - but that doesn't mean we love it. Like always, we've got our compliments... and quite a few grievances.
Join our discord: https://discord.gg/BrJktC7XX
Greg and Riley dissect the latest entry in the Resident Evil franchise. They discuss the mixture of horror and combat gameplay styles, as well as the ups and downs of the game’s plot. Does it live up to the hype?
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Greg sits down with Chris Zukowski at the Game Developers Conference 2026. Chris' platform, "How To Market a Game" is widely acclaimed for its analysis - so Greg and Chris break down how successful indie games are made and marketed.
Chris' site:
https://howtomarketagame.com/
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Greg and Riley conduct a deep dive on the beloved Undertale. It was recently the 10 year anniversary of the title, so there's no better time to dive into the Toby-verse and see what the fuss is all about. They debate the effectiveness of the game's tone and storytelling, as well as analyze Undertale's massive popularity and cultural significance.
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Greg and special guest Chris Kokkinos, (sound designer: Death Stranding 2, Spiderman 2) discuss the hottest game of the year: Expedition 33. They analyze the game's nuclear hype, the RPG mechanics, and the critically acclaimed narrative & original score.
Join our discord!
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Follow Goddamn Gamecube:
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Greg and Riley review the recently released Silent Hill F. They discuss the game's unique setting, and unfortunately, its many shortcomings.
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Follow Goddamn Gamecube:
https://twitter.com/GoddamnGamecube
https://www.instagram.com/goddamngamecube
Greg and Riley discuss the PS1-revival horror game, Crow Country. They debate the game’s combat mechanics, its puzzle design, and its influence on the “Playstation 1 Revival” genre.
Greg and Riley Discuss the widely influential puzzle/platformer: Braid. They dissect every world, the metaphoric story, and the game’s oddball creator, Jonathon Blow.
Greg and Riley discuss Greg's invitation and in-person experience at The Game Awards in December of 2024. Greg tells stories of his celebrity encounters, and the hosts also review the history and nomination process of the show.
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