September 27, 1986. You’re a kid in the mid-80s. You get home from school, flip on the TV, and see something strange: a commercial where a giant egg hatches behind a family’s console, revealing a toy robot. His name is R.O.B. — the Robotic Operating Buddy — but he's just an accessory. The real product: Nintendo.
Today, the Nintendo Entertainment System is launching nationwide. Just a few years earlier, the U.S. video game market had collapsed under the weight of bad games and too many consoles. But Nintendo had a plan — to sell Americans on something that didn’t look like a video game at all.
With a plastic robot, a disguised gray box, and a plumber named Mario, how did Nintendo manage to sneak video games back into living rooms—and rescue a dying industry?
Special thanks to Jeremy Parish, media curator at Limited Run Games, producer of NES Works, and co-host of the Retronauts podcast.
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