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Pull up a stool, grab a pint, and drop those eaves... Its time for Halflings! This wonderous, lore-rich racial option of Dungeons and Dragons 5e are among the most beloved of standard fantasy lore. The panel of DMs - Adam, Megan, and Brad - break down the histories and mysteries of these half-pint dynamos before transferring over to the surprisingly powerful mechanical stats these brilliant little guys bring.
The episode wraps up with some interesting character builds. All in all, its a love letter to the lucky.
Shout Out: Eeyowens Doodles
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
Cue the creepy organ music and add some existential dread! It's time to talk about Barovia! In this week's episode of the It's A Mimic! podcast, the panel of DM's crack open Curse of Strahd and discuss all about the lore and story around Strahd's own personal slice of the Shadowfell.
Adam, Dan and Terry then throw bones about the new monsters available in the (arguably) best adventure path produced for Dungeons and Dragons 5e, and try to divine which are great additions to any campaign, which are definite skips, and which are oddly missing. Maybe next time we should pull out the Tarokka Deck?
The episode is capped off with some one shots, side quests, and full campaign arcs to inspire you to use this realm for more than Curse of Strahd provides.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
We've reached the top of the draconic mountain to finally gain wisdom from the shiniest of dragons: the gold. Adam, Dan, and Terry take on these icons of ideals of Dungeons & Dragons 5th Edition, breaking down the mechanics and the combat strategies before addressing the social interactions with the most rare and isolated of all dragon kind.
The panel of Dungeon Masters then digs into some campaign ideas and some interesting options for these au-fully dreamy dragons. It's all hilarity and inspiration as the It's A Mimic! podcast finally wraps up the Monster Manual dragons.
Also, as mentioned in the show, go check out Phil's kickstarter at https://www.kickstarter.com/projects/philmacnevin/monstrous-mimics-3d-printable-miniatures?ref=d9avhl and back this amazing project of custom printable mimics for your table.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
When is condition not a "Condition"? When it's something that afflicts you, but isn't listed with the standard Condition Effects in the core books. What are we babbling about? Well, in this episode of the It's A Mimic! podcast, Adam, Dan, and Dave get into diseases, curses, scarring and more! Why does lycanthropy feel cheap in 5e? Where does Lay on Hands leave your plotlines dangling? When are one of these medieval weapons going to leave a permanent mark?
This week brings on the pain and suffering of all the afflictions that don't count as conditions because of their unconventional, situational, or poorly-defined natures in the basic rules. From hags to amputees to how magic makes some stories feel moot, this episode brings you topics often mentioned in passing without proper discussion.
This episode is sponsored by Wildbot 3D.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
In the first part of our discussion on Beholders, the panel of Dungeon Masters at the It's A Mimic! podcast sits down to review the (in)famous creature that is so iconic that it graces the cover of the 5th Edition Monster Manual itself. Terry, Dave, and Adam go over not just the mechanics and battle strategies of these aberrant nightmares, but also the breakdowns and differences when it comes to Spectators and Gazers.
Normally, I'd try to fill these show notes with puns, but it felt like low-hanging fruit, so I just focused on trying to write a normal breakdown. You have no idea how it was not to make a pun about eyes or looking or hovering or teeth in the above paragraph. - Adam
This episode is sponsored by Wildbot 3D.
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Intro/Outro Music by: Cory Wiebe
Logo by: Kate Skidmore
Get out your instrument and strum it! It's time for another round of bards! In this second episode of coverage of the marvelous minstrel, the inspirational instrumentalist, and the guy always trying to bone a dragon, Adam, Dan, and Terry attempt to shed some light onto new options presented in Xanathar's Guide to Everything for your bard's chart topper, their instrument of choice, the thing that inspires them, and the thing that they run from.
After making their way through the options, the It's A Mimic! podcast turns to the last handful of bard colleges that Dungeons and Dragons 5e has provided: College of Glamour, College of Swords, and College of Eloquence. It's sure to be a tale for the ages that absolutely in no way brings up 1940's Germany... At all... Yikes. Play us out, Sam...
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Intro/Outro Music by: Cory Wiebe
Commercial/Shout Out Music by: Tyler Gibson
Logo by: Kate Skidmore
Its time to get psychological with your favourite do-gooders - The Paladin. Always prone to be those paragons of order and goodness, this weeks episode of the It's a Mimic podcast decides to do it a bit different offering up our second episode by dashing the notions of the sentinals of the selfless and displaying a little bit of fanfaronade. We have the "holier-than-thou" mom of the group, the Oath of Redemption; the braggadocios Oath of Glory; and the "totally not evil you guys" Oath of Conquest.
The episode opens up the hearts of your hosts, Dan, Megan and Terry as well - displaying that we are more than mild podcasters with a love for shiny math-rocks.
We occasionally have feelings too.
In this week's episode, Megan, Dan, and Dave discuss the concept of half-humans in Dungeons and Dragons 5e by highlighting the "good" and the "bad" poster children of the concept. The hosts go into the mechanics that both races bring to the table, as well as the four variants (Aquatic, Drow, Wood, and High Elves) offered up for those Half-Elven players who want a little more depending on their pointy-eared heritage.
Orcs be Orcin' just one way I guess.
The panel then discusses some roleplay and social options for Half-Elves and Half-Orcs, but then get distracted and try to brainstorm what other half-humans we want to see in our campaigns.
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Intro/Outro Music by: Cory Wiebe
Commercial/Shout Out Music by: Tyler Gibson
Logo by: Kate Skidmore
In this week's episode, the panel of DM's are stunned to tackle another round of Condition Effects. This time though, they are paralyzed with fear of having their agency removed with all those pesky effects that make your characters turn's go by way quicker than you had ever planned: Stunned, Paralyzed, Incapacitated and Petrified. Adam, Dave, and Megan chat about their likes and their dislikes about these action-removing statuses and some of the monsters from Dungeons and Dragons 5e that will use some of these effects against you.
So, get up, stretch, and move around while listening in. We'll do the same because the last thing we want it to be petrified to our chairs.
This episode is sponsored by Wildbot 3D.
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Intro/Outro Music by: Cory Wiebe
Commercial/Shout Out Music by: Tyler Gibson
Logo by: Kate Skidmore
As we wrap up our discussion on The City of Towers, Dave takes Adam on a tour of the entertainment district, some religious temples, and the dangerous fringes of society. But how effective are the law enforcement agencies in Sharn, where are the best places to avoid, and what evil lurks beneath the deepest ruins below?
Quarters:
Landmarks:
Menthis Plateau Districts:
Menthis Plateau Locations*:
*Menthis Plateau Locations are listed erroneously in E:RftLW as "District[s]" in the table on page 169.
Northedge Districts:
Northedge Locations:
Tavick's Landing Districts:
**Graystone is listed erroneously twice in E:RftLW as "Graywall" in the table on page 174.
Tavick's Landing Locations:
Other Locations:
Forces of the Law:
Other Organizations:
Monster:
Um... I think Djed may need some real help...
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Intro/Outro Music by: Melodica's Music
Logo by: Kate Skidmore
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