Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

By Space TomatoLeisureVideo Games
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Launch Sequence with Space Tomato episodes

  • EP 166 - How Does No Man’s Sky Keep Succeeding? (Ft.Morphologis)

    The long running space exploration game, No Man’s Sky, has released a new update and the hype is high. But does this game really provide what space gamers are looking for? Today I’m joined by Morphologis to discuss the fuel that keeps No Man’s Sky succeeding, what it does differently from other space games, and who might the survival/exploration space game is meant for.

    Today’s Guests:

    Morphologis

    Twitch - https://www.twitch.tv/morphologis

    Youtube - https://www.youtube.com/@Morphologis

    Twitter - https://x.com/Morphologis?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 36 min
  • EP 165 - Reputation Is Key To Star Citizen’s Player Progression & Missions(Ft.Tom Beckhäuser)

    Star Citizen isn’t just about the ships. There will be a few different ways for players to progress through the game and show their accomplishments. Will the reputation system be enough, though? And how will it factor into the rest of the game, gating content and keeping players safe? Today I’m joined by Tom Beckhäuser from Twitch to discuss the primary method of player progression in Star Citizen, your reputation.

    Today’s Guests:

    Tom Beckhäuser

    Twitch - https://www.twitch.tv/tombeckhauser


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 16 min
  • EP 164 - Is Star Citizen Worth Playing Right Now?(Ft. Hav0k)

    Star Citizen is undergoing a lot of change this year. In addition, many areas of the game are as unstable as ever, but the gameplay is coming together in some places, and many players are having more fun than ever. I’m joined by Youtuber Hav0k this week to discuss the current state of the game, where things are headed in the immediate future, and if it’s worth it for you to download the game and try it again, especially with a free fly event currently ongoing.

    Today’s Guests:

    Hav0k

    Youtube - https://www.youtube.com/channel/UCmmLyOWVecwYr9FqN1eZrAg

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 18 min
  • EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

    Star Citizen cargo missions have been pretty bad for the better part of a decade, now they are finally being brought up to a reasonable standard with new missions and improved functionality. The very first tests have shown us what is possible, and it’s looking good. I’m joined by Jack Axton who got a hands on experience to discuss the details of what makes things so much better for space truckers in Star Citizen.


    Today’s Guests:

    Jack Axton

    Youtube - https://www.youtube.com/@JackAxton

    Twitter - https://x.com/jackaxtonsc


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 28 min
  • EP 162 - Star Citizen 3.24 is in Testing, Does it Meet Expectations?(Ft.Darjanator)

    Star Citizen 3.24 is in first wave testing, and there’s a lot to explore. From new cargo missions to the removal of the personal and city inventories, this is one of the most consequential features drops we’ve ever seen. While it’s only in Evocati, Darjanator is joining us today with hands on with the new patch to discuss weaknesses and strengths.

    Today’s Guests:

    Darjanator

    Youtube - https://www.youtube.com/@darjanator

    Twitter - https://x.com/darjanator

    JRDF - https://www.jrdf.sc/ 

    ToC:

    00:00 Introduction

    09:30 Why is Cargo Changing?

    19:50 Will These Changes Ruin The Game?

    27:50 How Is Alpha 3.24 Playing?

    01:03:20 How Does This Change Casual Gameplay?

    01:09:00 The Little Issues

    01:13:50 What’s Next?


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 29 min
  • EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)

    Let’s take a look at the current roadmap, the expectation CIG has set for 2024, and the surprise update shake up with Alpha 3.24. Things are happening, but it can be confusing to drill down to WHY they are happening. This week I’m joined by fellow roadmap enthusiast CasaBlack Gaming as we discuss the possibility of further delays, the outlook at 4.0 and 1.0, and what Star Citizen looks like in the near term future.

    Today’s Guests:

    CasaBLACK Gaming

    Youtube - https://www.youtube.com/@CasaBLACK

    Twitter - https://x.com/BlackShrubberie

    Twitch - https://www.twitch.tv/casablackgaming

    ToC:

    00:00 Introductions

    07:30 Why Are We Getting A 3.24?

    20:10 Is The Patch Further Delayed?

    26:00 Is The Star Citizen Roadmap Useful?

    26:40 Why Are They Talking About 1.0?

    41:20 How Will Funding Work After 1.0?

    46:20 Are They Meeting Their 2024 Goals?

    57:20 When Will We See 4.0?

    59:10 2024 Feature Wishlist

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 9 min
  • EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)
    One of the most frustrating parts of Star Citizen is its instability. While servers cause many problems, our computers also struggle to hit FPS targets. Today I’m joined by TenPoundFortyTwo to discuss PC performance in Star Citizen, why your computer doesn’t run the game all that great, and when it may get better.
    Today’s Guests:
    TenPoundFortyTwo
    Youtube - https://www.youtube.com/@tenpoundfortytwo
    ToC:
    00:00 Star Citizen Generall Discussion
    16:30 How Is Star Citizen Performance Right Now?
    26:30 How Will Performance Get Any Better?
    40:00 Star Citizen “Release”
    51:30 4.0 Improvements?
    01:02:30 Lighting Enhancements
    01:07:12 Last Bits
    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 16 min
  • EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

    With so many major design decisions solidifying and being made, there is a lot of commentary about the direction of Star Citizen and what is right for the game. Today I’m joined by Youtuber LiefX to discuss the simulation elements of the game, why people feel they are going away, and how it’s possible people also believe the game is getting too complicated.


    Today’s Guests:

    LiefX

    Youtube - https://www.youtube.com/c/liefx


    ToC:

    00:00 Introductions

    13:00 What is a Space Sim?

    18:00 Are We Losing The Space Sim?

    26:00 What Changes Are People Seeing?

    43:00 So...Less Sim? (Master Modes)

    54:00 But Star Citizen is Becoming More Complex?

    59:00 Alpha 3.23.2 & Cargo Changes


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 20 min
  • EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)
    There are tons of ships to try in Star Citizen, but a select group are catered towards first time players. Despite this, these “starter” ships have a lot of benefits to them in the long run. In today’s episode of the Launch Sequence Podcast, I’m joined by Dedleader to discuss what makes a starter ship, and how you can make the most of them as well. 
    Today’s Guests:
    Dedleader
    Youtube - https://www.youtube.com/@DedLeader
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 21 min
  • EP 157 - The New Pocket Carrier - The Drake Ironclad
    A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested.
    Today’s Guests:
    Phaseone Gaming
    Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A
    Twitter - hhttps://x.com/PGR_Official_
    ToC:
    00:00 Introductions
    04:30 A Shift in Star Citizen Gameplay
    08:40 The Drake Ironclad
    12:40 Ironclad Size & Carrying Capacity
    18:00 6 Person Crew?
    27:20 It’s a Unique Ship!
    38:50 What Will It Cost?
    42:10 Why Do People Like This?
    46:00 Non-Player Uses for the Ironclad
    50:00 4.0 Discussion
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    1 hr 4 min

About Launch Sequence with Space Tomato

From the publisher's feed

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content…

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