Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

By Space TomatoLeisureVideo Games
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Launch Sequence with Space Tomato episodes

  • EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)
    From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when.
    Today’s Guests:
    DTOX
    Youtube: https://www.youtube.com/DTOX_TV
    Twitch: https://www.twitch.tv/dtox
    Twitter: twitter.com/itsdTox
    ToC:
    00:00 Introductions
    02:20 What’s Your FPS Experience?
    08:45 Star Citizen 1.0
    17:10 How Has The Experience Been So Far?
    30:00 The Dynamic Crosshair
    36:20 Reloading Updates
    41:55 Gun Wear & Tear and Jams
    44:55 Sliding Mechanics
    47:05 Scope Updates & Sniper Scope Glint
    51:30 FPS Radar & Scanning
    58:00 New HUD!!!
    01:05:15 FPS Gadgets & Accessories
    01:09:30 Night Vision
    01:17:10 Should The 3rd Person Camera Go?
    01:21:30 The True Potential of Star Citizen FPS
    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 32 min
  • EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast
    In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Avenger__One. I was approached to facilitate a conversation surrounding master modes, PvP gameplay, and ship combat in Star Citizen as a whole, with one of the people defining it. This was originally a conversation between Yogi & Avenger that I am happy to host.
    Today’s Guests:
    Avenger__One
    Youtube: https://www.youtube.com/@Avenger__One
    Twitch: https://www.twitch.tv/avenger__one
    Yogi Klatt
    Twitter: https://twitter.com/YogiKlatt
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 48 min
  • EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis) | Launch Sequence Podcast

    Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.


    Today’s Guests:

    Morphologis

    Youtube: https://www.youtube.com/c/morphologis

    Twitch: https://www.twitch.tv/morphologis 

    Twitter: https://twitter.com/morphologis


    ToC:


    00:00 Introductions

    06:13 Helldivers 2

    12:00 Are You Branching Out?

    21:25 Server Meshing is in Testing!

    42:00 Crime, PvP, & Reputation

    48:10 What Happened to Bounty Hunting & Refining

    53:10 Distribution Centers

    01:04:50 Master Modes FUN!

    01:20:30 Engineering

    01:28:50 Thoughts on 3.23


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord



    1 hr 37 min
  • EP 145 | Server Meshing is Here! ...or Is It? (Ft. Morphologis)

    Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.

    Today’s Guests:

    Morphologis

    Youtube: https://www.youtube.com/c/morphologis

    Twitch: https://www.twitch.tv/morphologis 

    Twitter: https://twitter.com/morphologis


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    ---
    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
    1 hr 37 min
  • EP 144 | Does Master Modes Need More Work? (Ft. Avenger__One & Splen)
    Master Modes is likely the most contentious topic in Star Citizen at the moment. It's a major change to the way flight works. But did you know it's a change BACK to more familiar waters, just with a twist? Today I talk with Splen and Avenger__One, two long-time players who have opinions on master modes and just how much it does for the game. Enjoy!
    Today’s Guests:
    Avenger__One
    Twitch - https://www.twitch.tv/avenger__one
    YouTube - https://www.youtube.com/@Avenger__One
    Splen
    Twitch: https://www.twitch.tv/splenshepard
    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 14 min
  • EP 143 | The Hype For Star Citizen is Real This Time (Ft. SaltEMike)

    Star Citizen has had it’s ups and downs, and oftentimes the news surrounding these times can be exagerated. With so many additions coming soon to Star Citizen, and so many major statements being made, it can be hard to know if it’s time to get truly excited. Today I’ll be discussing the current outlook for Star Citizen based on recent news, and how it has affected SaltEMike’s hype for the future.


    Today’s Guests:

    SaltEMike


    Twitch - Twitch.tv/SaltEMike

    YouTube - YouTube.com/c/SaltEMike 

    Twitter - Twitter.com/SaltEMike


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 45 min
  • EP 142 | Does Star Citizen Deserve Your Attention in 2024? (Ft. Tree0311)

    With all the recent news surrounding Star Citizen there’s a lot to discuss. Today I’m joined by Tree0311 to talk about the biggest features coming in alpha 3.23 and beyond. From building interiors, to the Zeus Mk2 Star Citizen may be due for a lot of new updates in 2024, but should you believe the hype?

    Today’s Guests:

    Tree0311

    Twitch - https://www.twitch.tv/tree0311

    Youtube - https://www.youtube.com/@tree0311

    Twitter - https://twitter.com/Tree0311_SC


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 42 min
  • EP 141 | Finally Moving Beyond the Tech Demo (Ft. TheAstroPub) | Launch Sequence Podcast

    With Squadron 42 reaching the feature complete stage, the features that have been polished for its release are beginning to be moved over to Star Citizen. With Alpha 3.23 on the horizon, many of the placeholder systems that have held Star Citizen back, like the Starmap, interaction system, and character locomotion, are seeing major updates. Is Star Citizen finally moving beyond the tech demo feel it has always had? Today I discuss with return guest, TheAstroHistorian.


    Today’s Guests:

    The AstroHistorian

    Twitch - https://www.twitch.tv/TheAstroPub

    Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian

    Twitter - https://twitter.com/TheAstroPub

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 10 min
  • EP 140 | Will Server Meshing Save Star Citizen? (Ft. Mr. Tybio & Kevin Riggle)

    As Star Citizen is built, the slow process has produced amazing moments and fun gameplay. But at the end of all of this, the game won’t work with the proper MMO backend. CIG is blazing a trail in the gaming industry, and trying to construct something never done before in gaming. With decades of experience in software and network engineerin between them, my guests today hope to shed some light on just how phenomenal the system is, and how difficult it will be to run. Today we sit down with Tybio and Kevin Riggle of recent Star Citizen reaction fame to discuss server meshing with the pros.

    Today’s Guests:

    Kevin Riggle

    Youtube: https://www.youtube.com/@free-dissociation

    Mr. Tybio

    Youtube: https://www.youtube.com/channel/UCkhTLn6SDkcx1Hu9sYbyXSA


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 18 min
  • EP 139 | Will Star Citizen Be A Casual Player Friendly Game? (Ft. R3vak) | Launch Sequence Podcast

    While Star Citizen is a sim, and quite a bit to learn, many players don’t want to spend hours every week just to enjoy it. Will this game provide players looking to experience it casually a good experience? This week I talk with streamer R3vak who has covered Star Citizen in the past, only to take a break. Now that he’s back I wanted to know why, and whether the differences he is now seeing might point to a more widely enjoyable game. Enjoy!

    Today’s Guests:

    R3vak

    Youtube: https://www.youtube.com/channel/UCObb-grZK8ct4RoFFCtu98w 

    Twitch: https://www.twitch.tv/r3vak


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  


    Instagram  Twitter  Facebook  Discord

    1 hr 20 min

About Launch Sequence with Space Tomato

From the publisher's feed

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content…

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