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Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, or will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/c/morphologis
Twitch: https://www.twitch.tv/morphologis
Twitter: https://twitter.com/morphologis
ToC:
00:00 Introductions
06:13 Helldivers 2
12:00 Are You Branching Out?
21:25 Server Meshing is in Testing!
42:00 Crime, PvP, & Reputation
48:10 What Happened to Bounty Hunting & Refining
53:10 Distribution Centers
01:04:50 Master Modes FUN!
01:20:30 Engineering
01:28:50 Thoughts on 3.23
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Server Meshing, Distribution Centers, Master Modes, Pyro, a lot is changing in Star Citizen very quickly. But is this really the moment, will it be a slog to go from basic server meshing to the real deal? Is 2024 going to actually be a big year? Today I’m joined by longtime friend and guest on the show, Morphologis, to talk the big topics.
Today’s Guests:
Morphologis
Youtube: https://www.youtube.com/c/morphologis
Twitch: https://www.twitch.tv/morphologis
Twitter: https://twitter.com/morphologis
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
Star Citizen has had it’s ups and downs, and oftentimes the news surrounding these times can be exagerated. With so many additions coming soon to Star Citizen, and so many major statements being made, it can be hard to know if it’s time to get truly excited. Today I’ll be discussing the current outlook for Star Citizen based on recent news, and how it has affected SaltEMike’s hype for the future.
Today’s Guests:
SaltEMike
Twitch - Twitch.tv/SaltEMike
YouTube - YouTube.com/c/SaltEMike
Twitter - Twitter.com/SaltEMike
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
With all the recent news surrounding Star Citizen there’s a lot to discuss. Today I’m joined by Tree0311 to talk about the biggest features coming in alpha 3.23 and beyond. From building interiors, to the Zeus Mk2 Star Citizen may be due for a lot of new updates in 2024, but should you believe the hype?
Today’s Guests:
Tree0311
Twitch - https://www.twitch.tv/tree0311
Youtube - https://www.youtube.com/@tree0311
Twitter - https://twitter.com/Tree0311_SC
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
With Squadron 42 reaching the feature complete stage, the features that have been polished for its release are beginning to be moved over to Star Citizen. With Alpha 3.23 on the horizon, many of the placeholder systems that have held Star Citizen back, like the Starmap, interaction system, and character locomotion, are seeing major updates. Is Star Citizen finally moving beyond the tech demo feel it has always had? Today I discuss with return guest, TheAstroHistorian.
Today’s Guests:
The AstroHistorian
Twitch - https://www.twitch.tv/TheAstroPub
Youtube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorian
Twitter - https://twitter.com/TheAstroPub
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
As Star Citizen is built, the slow process has produced amazing moments and fun gameplay. But at the end of all of this, the game won’t work with the proper MMO backend. CIG is blazing a trail in the gaming industry, and trying to construct something never done before in gaming. With decades of experience in software and network engineerin between them, my guests today hope to shed some light on just how phenomenal the system is, and how difficult it will be to run. Today we sit down with Tybio and Kevin Riggle of recent Star Citizen reaction fame to discuss server meshing with the pros.
Today’s Guests:
Kevin Riggle
Youtube: https://www.youtube.com/@free-dissociation
Mr. Tybio
Youtube: https://www.youtube.com/channel/UCkhTLn6SDkcx1Hu9sYbyXSA
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
While Star Citizen is a sim, and quite a bit to learn, many players don’t want to spend hours every week just to enjoy it. Will this game provide players looking to experience it casually a good experience? This week I talk with streamer R3vak who has covered Star Citizen in the past, only to take a break. Now that he’s back I wanted to know why, and whether the differences he is now seeing might point to a more widely enjoyable game. Enjoy!
Today’s Guests:
R3vak
Youtube: https://www.youtube.com/channel/UCObb-grZK8ct4RoFFCtu98w
Twitch: https://www.twitch.tv/r3vak
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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