Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

By Space TomatoLeisureVideo Games
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Launch Sequence with Space Tomato episodes

  • EP 138 | Star Citizen Could Actually Be Amazing For E-Sports (Ft. CrucianGaming)

    With the Daymar Rally running players across the deserts of Daymar this weekend, the future of E-Sports in Star Citizen is actually looking bright. With a few key improvements to the game, tournaments and competitions could thrive. Today I’ll be talking to Crucian Gaming with ATMO E-Sports about their upcoming event, the year ahead, and the future of E-Sports in Star Citizen.

    Today’s Guests:

    Crucian Gaming

    Youtube: https://www.youtube.com/c/CrucianGaming

    Twitch: https://www.twitch.tv/cruciangaming


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 13 min
  • EP 137 | The Outside Opinion on Star Citizen (Ft. LoneVaultWanderer)

    Star Citizen is a complicated topic, and a $48,000 puchaseable item is sure to raise a couple eyebrows, as it has recently. The general gaming community, understandably, is a bit skeptical and taken aback by Star Citizen, so today Bethesda-focused Youtuber  @LoneVaultWanderer  was kind enough to join me to discuss the outside perception and misconceptions surrounding the project, as well as the controversy and general negative coverage of the game that leads to its reputation.

    Today’s Guests: LoneVaultWanderer

    YouTube: https://www.youtube.com/@LoneVaultWanderer

    Twitch: https://www.twitch.tv/lonevaultwanderer

    1 hr 31 min
  • EP 136 |Cargo Hauling in Star Citizen Needs To Change in 2024 (Ft. Seggellion)

    The 2 longest-running past times of Star Citizen are transporting goods and shooting things. Combat has seen a multitude of updates, but cargo updates have been minimal. In today’s episode I’ll be talking to industrial streamer Seggellion about how the profession has changed and stagnated, and what the future holds for space truckers.

    Today’s Guests:

    Seggellion

    Twitch: https://www.twitch.tv/seggellion

    Bar Citizen Website:  https://barcitizen.sc/

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 6 min
  • EP 135 |The Best Things Coming to Star Citizen in 2024 (Ft. TheAstroPub)

    Reputation changes, facility raids, the new Star Map, Theaters of War, and a multitude of FPS and gameplay updates are crowding up to be released in 2024 among many other things. Today I'm joined by TheAstrPub to take a look at the expected just and discuss the likelihood of some of the biggest items. Welcome to the official Launch Sequence Star Citizen predictions of 2024. Best of luck!


    Today’s Guests:

    The AstroPub

    The AstroPub YouTube: https://www.youtube.com/channel/UC0hbWxc-rjSOVenosHXQ5bw

    The AstroHistorian YouTube: https://www.youtube.com/@TheAstroHistorian

    Twitch: https://www.twitch.tv/theastropub

    ToC:

    00:00 Introductions

    12:00 What Did You Think At The Beginning of 2023?

    17:00 When Did Things Get Better?

    23:30 What REALLY Changed This Year?

    35:40 Did The Year Accomplish What Was Needed?

    40:30 Were There Too Many Ships This Year?

    46:00 2024 Is Looking EVEN BETTER!


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 38 min
  • EP 134 | 2023 Was The Year Star Citizen Finally Found It’s Footing (Ft. AbdiYohan)

    If there’s one thing everybody in Star Citizen can agree on this year, it’s that something has changed. Whether it’s tech like PES, gameplay like salvage, or game defining systems like the cargo refactor, the game we are playing now is much different than previous years. But there’s more to it than that, the game is expanding it’s presence in the community and beyond. Today, I’m joined by AbdiYohan to take a deeper look at this change over the course of 2023.

    Today’s Guests:

    AbdiYohan

    Youtube: 

    ToC:

    00:00 Introductions

    12:00 What Did You Think At The Beginning of 2023?

    17:00 When Did Things Get Better?

    23:30 What REALLY Changed This Year?

    35:40 Did The Year Accomplish What Was Needed?

    40:30 Were There Too Many Ships This Year?

    46:00 2024 Is Looking EVEN BETTER!

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 3 min
  • EP 133 | Star Citizen in 2023 | The Highs and The Lows w/Space Tomato

    Today I’ll be reviewing my personal highs and lows of Star Citizen in 2023. In no particular order, I touch on the major development and gameplay progression in 2023, and what Star Citizen has in store for us in 2024.

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 9 min
  • EP 132 | Structural Salvage, Fuel Siphoning, & The Complex Future of Salvage in Star Citizen (Ft. Dedleader)

    One year ago salvage didn’t exist in Star Citizen. Now there are 3 methods of doing so, and tons of missions to choose. This change was quick, but it’s not over yet. While structural salvage introduced another step to salvage, it’s far from complete and polished. Today Dedleader and I go over the existing salvage gameplay, and how it’s expect to continue changing in the future.

    Today’s Guests:

    Dedleader

    Youtube: https://www.youtube.com/@DedLeader


    ToC:

    00:00 Introductions

    02:40 How is Star CItizen These Days?

    11:50 Star Citizen Alpha 3.22

    23:10 Salvage in 3.22

    34:45 What Salvage is Supposed to Be

    58:00 Off Topic

    01:19:10 How Should The Vulture & Reclaimer Change?

    01:34:30 What Salvage Ship Could Be Next?


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 39 min
  • EP 131 | Engineering May Be The Biggest Gameplay Change To Star Citizen…Ever (Ft. Morphologis)

    One of the biggest gameplay systems in Star Citizen, in development for years, is finally approaching its first in-game iteration, but what does that mean? I’m joined by Morphologis to discuss one of the biggest changes to Star Citizen that affects every ship in the game. Engineering will drive ships, cities, outposts, and space stations in the future, this is your introduction to the new profession.

    Today’s Guests:

    Morphologis

    Youtube: https://www.youtube.com/@Morphologis

    Twitter: https://twitter.com/Morphologis?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor

    Morphologis' Most Recent V9deo: https://www.youtube.com/watch?v=5u9BRRgZSC0

    ToC:

    0:00 Introductions

    02:25 How Are You Feeling About Star Citizen?

    09:25 New Features in 3.22

    31:10 Our Thoughts on Engineering Gameplay

    40:15 What Is Engineering?

    47:30 Should You Be Worried?

    1:00:00 Future Gameplay


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    1 hr 18 min
  • EP 130 | The New RSI Arrastra & The Future of Mining (Ft. Croncy & RedMonsterSC)

    The newest ship concept to Star Citizen has been revealed as the RSI Arrastra, a large new mining ship meant for deep space expedition. But what other changes could we see to mining with the introduction of this ship? Today I’m joined by Croncy & RedMonsterSC to discuss the nuances of mining, how it might change, and what this new ship could mean for the profession.

    Today’s Guests:

    RedMonsterSC

    Youtube: https://www.youtube.com/c/RedMonsterSC

    Twitter: https://twitter.com/RedMonsterSC

    Croncy

    Twitch: https://www.twitch.tv/croncy

    YouTube: https://www.youtube.com/@Croncy

    Twitter: https://twitter.com/Croncy1 


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    53 min
  • EP 129 | Star Citizen is Becoming More Popular | What Do New Players Think? (Ft. Ginger Prime)

    Since CitizenCon 2953 excitement surrounding Star Citizen and Squadron 42 has been high both in and outside the community. This has led to an increase in new players and coverage that will likely continue in the new year. Today I’ve invited a new player and content creator, @GingerPrimeGaming, to Star Citizen to ask all the questions players consider every day to see what a new player might think of the project. Enjoy!

    Today’s Guests:

    Ginger Prime

    Youtube: 

    Twitter: 

    ToC:

    00:00 Introduction

    02:30 How Did You Find Star CItizen?

    24:20 How Quickly Did It Become “Not A Scam”?

    30:00 Are You Liking it?

    42:10 How is actually Playing the Game?

    45:55 Is Star Citizen Too Complex?

    53:20 Ideal Gameplay For You

    1:00:00 Thoughts on the Funding Model

    01:07:00 Favorite Ships

    01:08:30 How is This Different From Other Games

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 25 min

About Launch Sequence with Space Tomato

From the publisher's feed

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content…

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