Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

By Space TomatoLeisureVideo Games
Download on the App Store

Launch Sequence with Space Tomato episodes

  • EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

    We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see it this summer according to a new roadmap update. But what’s included, and why is this the first major version change to Star Citizen since 2017. I’m joine dby Star Citizen streamer Xerostate to discuss the update and its place in the journey to release.


    Today’s Guests:

    XeroState

    Twitch - https://www.twitch.tv/xerostate

    Youtube -https://www.youtube.com/@XeroStateLIVE

    Twitter - https://twitter.com/xerostate


    ToC:

    00:00 Introduction

    04:30 4.0 Is Finally Here

    13:40 Other MMOs and Star Citizen

    32:00 The Pyro System

    43:20 Is 4.0 Looking Good Enough So Far?

    57:20 Star Citizen Design Changes

    01:24:55 What Comes Next?


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 37 min
  • EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After? (Ft. TheAstroPub)
    With Star Citizen 3.23 finally released to the public, a lot of quality improvements have been made to the game. Between gameplay, UI, backend systems, and general content, it seems there might be enough in-game to convince old players to return, and new players to give it a try. In this episode, Youtube TheAstroPub and I discuss what may bring new players back, and what comes next.
    Today’s Guests:
    TheAstroPub
    Twitch - https://www.twitch.tv/TheAstroPub
    Youtube - https://www.youtube.com/c/TheAstroPub
    Twitter - https://twitter.com/TheAstroPub
    ToC:
    00:00 Introductions
    4:00 3.23 Is Live, How is It?
    10:00 Should Players Jump Back In?
    17:00 New Map System
    21:00 The Biggest Patch Since 3.0?
    41:00 Why Did They Only Wipe Wallets?
    45:00 Is It As Good As They Said?
    48:00 CIG Marketing This Year
    54:00 Are They Walking The Talk?
    57:20 Next Star Systems?
    01:07:10 The New Gameplay Debate
    01:19:10 Bed Logging Losing Its Significance?
    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord
    1 hr 26 min
  • EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

    This original recording of episode 154 was video corrupted and lost the last 20 minutes of the recording. For this reason, the audio only will be released as a bonus episode, and a new version of this will be published next week. In this episode, I discuss with Star Citizen streamer Xerostate what various parts of the game may need to be developed or improved on for this game to reach a 1.0 release state.

    Today’s Guests:

    Execute

    Twitch - https://www.twitch.tv/xerostate

    YouTube - https://www.youtube.com/@XeroStateLIVE

    Twitter - https://twitter.com/XeroState


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 12 min
  • EP 154 | What We Know About The RSI Polaris (Ft. Execute)

    The RSI Polaris is one of the most anticipated ships in Star Citizen, and it’s finally headed for the game. For the first time players will see the capital class ship in-game at Invictus Launch Week in May, but how will we experience it, and why are players so excited for it. Today’s episode invites Execute from the Inforunners to discuss the upcoming ship, it’s origins, and what capital ships will mean for the game.

    Today’s Guests:

    Execute

    Twitch - https://www.twitch.tv/inforunners/videos

    YouTube - https://www.youtube.com/@inforunners

    Twitter - https://twitter.com/theinforunners?lang=en


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 26 min
  • EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

    Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy!

    Today’s Guests:

    YoyoMeg

    Twitch - https://www.twitch.tv/yoyomeg 

    YouTube - https://www.youtube.com/@yoyoMeg   

    Twitter - https://twitter.com/iamyoyomeg


    ToC:

    00:00 Introductions

    04:50 What Games Do You Come From?

    11:50 What Was it About Star Citizen?

    17:00 How Many Ships Have You Bought?

    25:00 Views On The Development & Open Style

    36:00 Star Citizen Gameplay

    51:35 How is 3.23?

    01:00:00 CitizenCon Predictions & Expectations


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  


    Instagram  Twitter  Facebook  Discord

    1 hr 8 min
  • EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)

    2 months ago Star Citizen youtuber SaltEMike joined me on the show to discuss his feelings for Star Citizen Alpah 3.23. They were hype. Since then some items have been added to the update, and some (big ones) removed. Today we have chance to reconvene and discuss latest feelings about how these features actually ended up feeling in-game, whether the update still feels as exciting, and honest thoughts about persistent hangars and cargo updates being delayed. Enjoy!

    Today’s Guests:

    SaltEMike

    Twitch - Twitch.tv/SaltEMike 

    YouTube - YouTube.com/c/SaltEMike  

    Twitter - Twitter.com/SaltEMike 


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 32 min
  • EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

    Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quite a bit to say! I’ve invited Beyond The Verse host, Sulyce, on to the show to talk first impressions, when the update may go to live servers, and what could be coming after that!

    Today’s Guests:

    Beyond The Verse

    Youtube: https://www.youtube.com/@BTV_Cast

    Twitch: https://www.twitch.tv/beyondtheversepodcast

    ToC:

    00:00 Introductions

    12:00 How is 3.23 PTU!?!?

    16:10 Master Modes. How Is It?25:30 (Engineering) Is Flight Getting Too Complex?

    33:26 Precision Targeting Mode

    40:25 The New Starmap

    48:00 Will We See a 3.24?

    55:15 FPS HUD Updates

    01:04:50 (Interaction System) Controller Support?

    01:09:25 Creature Additions

    01:14:45 Local/Interior/Minimap Opinions!

    01:19:30 How is the Character Customizer?

    01:22:55 Distribution Centers Missing?

    01:26:25 Mobiglas Redesign

    01:28:12 EVA Tier 2

    01:34:15 Feature Delays & Surprise Additions

    01:39:23 When is Alpha 3.23 Going Live?


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    1 hr 45 min
  • EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

    Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players.


    Today’s Guests:


    Loud Guns

    Youtube: https://www.youtube.com/@LoudGuns

    Twitch: https://www.twitch.tv/loudguns


    ToC:

    00:00 Introductions

    01:50 How Are You Feeling About Star Citizen?

    11:00 What is Multicrew Gameplay?

    14:30 The Resource Network

    18:30 Multicrew Ship Roles

    24:00 Who is the Tuner?

    32:10 Who is The Mechanic?

    43:45 Who is the Manager?

    51:45 Does This Kill Solo Gameplay?

    01:08:00 Is This Good or Bad for Capital Ships?

    01:15:30 Less Pilots in Star Citizen


    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  


    Instagram  Twitter  Facebook  Discord

    1 hr 24 min
  • EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

    From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by YouTuber Farrister today to provide these ships, talk about what we know of each one, and speculate on when they might be released. If you like spaceships, this one is for you.

    Today’s Guests:

    Farrister

    Youtube: https://www.youtube.com/@Farrister

    Twitch: https://www.twitch.tv/farrister

    Twitter: https://twitter.com/thomasfarrister


    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord

    1 hr 36 min
  • EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

    *The Episode being mentioned around 25:00 is 140 not 136.

    https://youtu.be/32ugYk7tqgI?si=WLcjTP1aId6Vm-ME


    - Over the last few weeks Star Citizen has technically achieved it’s 2017 stated goal of a server meshed environment. While there is plenty more work to be done until it runs as needed for the game at large, early results are impressive. With almost 800 players ina single system, jump points leading players to Pyro, and tip top performance like we haven’t seen before, there’s a lot to talk about. Today I’m joined by Hybrid V Audio to discuss the impressive first tests of server meshing, and what comes next.


    Today’s Guests:

    Hybrid V Audio

    Youtube: https://www.youtube.com/ @HybridVAudio  Twitter: twitter.com/Hybrid_V

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord

    1 hr 30 min

About Launch Sequence with Space Tomato

From the publisher's feed

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content…

Best of Launch Sequence with Space Tomato

Ranked by our users in the last 21 days

More shows like Launch Sequence with Space Tomato

StarTalk with Neil deGrasse Tyson by Neil deGrasse Tyson

StarTalk with Neil deGrasse Tyson

14,355 Listeners

Film Sack by Scott Johnson

Film Sack

1,372 Listeners

The Vergecast by The Verge

The Vergecast

3,711 Listeners

The WAN Show by Linus Tech Tips

The WAN Show

1,186 Listeners

ACG - The Best Gaming Podcast by Jeremy Penter

ACG - The Best Gaming Podcast

407 Listeners

CORE - Core Gaming for Core Gamers by Scott Johnson - Jon Jagger - Beau Schwartz

CORE - Core Gaming for Core Gamers

300 Listeners

Shift+F1: A Formula 1 Podcast by Shift+F1

Shift+F1: A Formula 1 Podcast

1,026 Listeners

The Philip DeFranco Show by Philip DeFranco

The Philip DeFranco Show

1,031 Listeners

Daniel and Kelly’s Extraordinary Universe by iHeartPodcasts

Daniel and Kelly’s Extraordinary Universe

2,357 Listeners

Broken Silicon by Moore's Law Is Dead, Bleav

Broken Silicon

257 Listeners

The Supermassive Podcast by The Royal Astronomical Society

The Supermassive Podcast

325 Listeners

SOL CITIZENS by GriffinGamingRPG

SOL CITIZENS

8 Listeners

The Nextlander Podcast by The Nextlander Podcast

The Nextlander Podcast

1,143 Listeners

Captain's Table: A Star Citizen Podcast by Paul Shelley

Captain's Table: A Star Citizen Podcast

8 Listeners

Beyond the Verse Star Citizen Podcast by Sulyce | Beyond the Verse

Beyond the Verse Star Citizen Podcast

4 Listeners