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This week, we talk about working with an artist on art changes for a story (4:30), fine-tuning an experimental art style for a project and the essence of a style (13:45), those days that begin with staring at a blank page (20:50), coloring a cover on a tight deadline (25:20), the best study guides (32:30), and what "being in the zone" is and if there's a way to get there (41:00).
This week, we recap the creative retreat and talk about finishing a first draft of a script (2:50), "doing the messy thing" when it comes to story (5:30), thinking things out in the panel stage (13:45), working on music and how it relates to writing (17:50), writing your way into a mystery, then figuring out the basics (24:40), creating thumbnails and panels for a new story (34:00), references (37:30), and varying up how your characters talk (46:10).
This week, we talk about those stories that feel easy to write (4:15), winding down Drawtober deliverables (18:20), figuring out structure for a short story (32:00), before we discuss the "Quest" story type (47:00).
Fresh off a trip to Japan (Keith) and San Diego Comic Fest (Scott), we talk about a productive start to a story (4:00), working ahead against a deadline (12:00), documenting via journal and capturing creative work as you go (21:15), the highlights of San Diego Comic Fest (27:30), and a creative take on a alternate cover (48:30).
This week, we talk about the influences that build your style (3:15), the winding path to the end of a story (22:20), and what makes finishing a first draft / thumbnails unique (30:45) before we get to this week's topic: the basic "Voyage and Return" plot (39:50).
This week, we discuss how the art comes alive when going from pencils to inks (5:15), prep work and advance work for creative projects/performances (16:20), considering story structures for a new idea (22:15), and putting work in on an overdue cover (30:30) before this week's main topic: the story type of Rebirth (36:40).
This week, we talk about self-imposed time constraints and how month-long projects are a performance (3:25), how a strong idea for the "next" story can make you want to finish your current story (16:15), dialing in the look for comic art (22:15), planning out next year's schedule and deciding when it's time to move on from a show (31:30), reordering product (41:00), and this week's main topic: author afterwords (51:45).
This week, we welcome Ray-Anthony Height (writer/inker of Midnight Tiger, artist for Marvel, Viz, Lion Forge, and Image) to the show
and discuss a wide array of topics, including further developing a strong idea (3:00), finishing the thumbnails for a comic (10:15), prepping a visa for the FIBDA Festival (14:00), the state of the comic industry today (21:40), the value of a second creative voice on a project (48:00), creator fear and how to address it (54:20), using feedback to gauge your progression (1:07:30), how less is more (1:15:00), and Ray-Anthony's comic career as it's progressed over time (1:22:30).
After recapping a wild day of obstacles to recording, we talk about resizing text (11:20), thumbnailing pages for the next comic (21:00), expanding your mind by sketching plot outlines (25:15), taking on an editor role (38:20), and how surprises turn into a lightning bolt of an idea (44:45).
This week, we discuss story endings (4:00), the right point in time to start your scenes (16:05), a recap of Fil-Am Creator Con (28:50), and a harrowing live draw experience (34:30) before this week's main topic: fandom now versus fandom in the past (46:00).
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