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This week, we talk about writing as you letter (4:25), getting cover art back (19:45), how fun marvel method can be when it works (24:25), getting the most out of your pages (41:35), and anthologies (48:50).
This week, we talk about busy pages (5:00), scripting in pencil as part of the marvel method (16:10), finding alternate printers by necessity (26:50), finding your story (45:30), finishing your contribution to a project (54:40), and getting a cover in record time (1:00:00).
This week, we talk about working on a particular challenge on a new page (3:00), using a newly familiar writing environment to write a high-levle Marvel method script (9:50), following up with a nonresponsive vendor (18:00), reminding yourself to harness that "early creation period" energy when you knew less and experimented more (22:25), collaborating on cover art (33:15), and our deepest pop culture reference yet (39:50) before we get to this week's main topic: booth setup (42:20).
This week, we sit down with long-time friend of the podcast Gary Hodges and review the first two days of Phoenix Fan Fusion (4:45), discuss writing and editing a comic script (14:50), the different styles of soliciting feedback from test readers (20:20), thinking about booths and tabling as a fan (32:30), selling at shows and maximizing the show experience at your table (36:40), the benefits of writing without distractions (46:50), and the challenge of a script full of characters (52:50).
This week, we welcome Daniel Hillyard (Plastic: Death and Dolls, Vinyl, Plush, How I Became a Shoplifter, Narcos) and talk about removing exact references from comic scripts (5:00), working around a non-responsive vendor (12:30), the creation stages of a comic (20:00), separating books by visual themes (26:00), Daniel's start in the comics business (39:00), the first time he considered comics as a career (52:00), panel flow on a page (68:00), contemporary influences (76:00), and a lot more!
This week, we talk about the big thinking aspect of writing (5:00), internalizing the desire to vary pages and layouts (13:50), getting finished pages back from the artist sooner than you realize (27:30), and changing elements of your booth design and show prep (30:20) before we revisit the state of the industry with viewer feedback (39:00).
This week, we discuss getting in your work when you can (3:20), a new audio project (10:30), recognizing spots of other people's influence when it creeps into your work (19:00), getting a lot of art back and revisiting a prior editor's note (30:20), staying up to date on your inventory (39:20), and gorging on culture for a project (47:00).
This week, we talk about a wild surge of activity on a new comic (4:15) and designing a banner (18:25) avoiding the stodgy bullshit (21:30), and this week's topic: when to offload work (30:00), before we review Free Comic Book Day events (39:00).
This week, we welcome Rory Smith (Illumination Studios, Mighty Hunters of Mythria) to the podcast to talk about the act of creation, drawing techniques, and much more!
This week, we talk about how much toning and grayscaling can add in the hands of an expert (3:30), today's main topic - making sure you've done your best on every panel (9:00), those moments of serendipity when you get script notes back (23:20), a backlog of commissioned covers (29:40), and the difference between an idea and a story (38:00).
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