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Welcome to MM Plays. Today we’re talking about stats or statistics in RPGs. That’s really it but to give a little bit more here’s a definition.
Welcome to MM Plays. Today we’re going through the Mods we choose for our Cortex Prime game Children of the Shroud. We also discuss why we choose them and have a bit of discussion about some of the mods to the point where we modify them a bit further.
Welcome to MM Plays. Today we’re talking about collaboration and using the first episode of MM Plays as our primary example as we discuss how to collaborate to bring your ttrpgs to life during your session 0s and game creations.
Welcome to MM Plays. We’re gonna play a game but before we do that we’re going to build out a game setting and rules set using Cortex Prime. This is the first of a few recordings that will show this process off, edited down for your listening pleasure. Let us know if you enjoyed this in the comments, on twitter, or on our slack channel which you can access via our patreon.
Today we talk about Layers in gaming on our lead up to episode 500. It’s another of our favorite episodes of all time redone for you. I mean who doesn’t like cake.
Today we talk about Clocks and Fronts on our lead up to episode 500. It’s another of our favorite episodes of all time redone for you with six more years of gaming and knowledge at our disposal.
Storytelling is a pivotal part of tabletop RPGs that we all believe doesn’t get enough love. To help alleviate that issue we talk about story arcs in this episode, what they are, and some ideas to help you wrap your head around them and utilize them in your TTRPGs.
How do you pick new games? We get into that topic with a few asides. Join us for this divergent and all encompassing conversation about picking new games.
Do you trust your players? Do you trust your GM? We explore that idea in this edition of off the cuff.
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