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Pablo Stanley (https://www.pablostanley.com/) has built as many creative tools as anyone in our industry.
So in this episode he gives us a behind-the-scenes of his latest creations (including how he prototyped the all-new design mode in Vercel's v0).
We go deep into:
- The two types of design builders at Vercel
- Pablo's approach to prototyping the new v0
- Behind the scenes of Pablo's custom design tools
- What historic artists teach us about AI and creativity
- How Pablo gets people excited about his ideas with Loom
- The moment Pablo realized “I don’t design like this anymore”
- Efecto: Pablo’s design tool with shaders, ASCII effects, and AI agents on the canvas (https://efecto.app/)
- hilos: Pablo’s team chat that ships code (https://hilos.sh/)
By Ridd4.9
3030 ratings
Pablo Stanley (https://www.pablostanley.com/) has built as many creative tools as anyone in our industry.
So in this episode he gives us a behind-the-scenes of his latest creations (including how he prototyped the all-new design mode in Vercel's v0).
We go deep into:
- The two types of design builders at Vercel
- Pablo's approach to prototyping the new v0
- Behind the scenes of Pablo's custom design tools
- What historic artists teach us about AI and creativity
- How Pablo gets people excited about his ideas with Loom
- The moment Pablo realized “I don’t design like this anymore”
- Efecto: Pablo’s design tool with shaders, ASCII effects, and AI agents on the canvas (https://efecto.app/)
- hilos: Pablo’s team chat that ships code (https://hilos.sh/)

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