Pen & Paper Bullshit

Pen & Paper Bullshit

By Julia ShefflerHobbies
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Pen & Paper Bullshit episodes

  • Dresden Files RPG: City of Glass VII
    In this riveting episode of City of Glass, Alex is still somehow drunk and antagonistic to literally everyone all the time, while Henrietta manages to add more Tobies to her gang. Greg proves to not be half the cop he should be, and Tal shows everyone he has major ups. Get ready for some Freaky Friday shit!
    1 hr 51 min
  • Epyllion: Friendship To Scale III
    The Wings of Discovery are tasked with a very simple quest by the Librarian of Skegness: touch up some of the runes on a circle of standing stones. But something strange is going on at the circle, with evidence that there's something more going on! Also, Steve and Cuiper invite the darkness in, and have their devil triggers pulled!
    1 hr 36 min
  • 13th Age: Wild Hunt Fireside Chat VIII
    Hugh has a chat with the Emerald Bandit about her strange artifact and how it might connect to the Hunter; always the salesman, Hugh ends up making a deal with a higher power. Not long after, Dawn strikes out to make her own deal, as she interviews some of Biddle's personal demons in her quest to destroy the Ebon Gauntlet, the Empire, and the Thrice-Wise Magus for what they did to her and her doppelganger. Pride comes before the fall.
    1 hr 9 min
  • 13th Age: Wild Hunt XI
    The adventurers make their way deeper into the Empire in their quest to reach the Fey Queen's Court of Stars; unfortunately, with all the commotion caused in Forge, Anvil, and Thorn, they aren't the only ones looking to reach the safety of the Empire. Refugees from the attacks are making their way towards the first checkpoint in their journey to safety, the small city of Willow. But something is desperately wrong in Willow, something that goes straight to the top, and the only ones trying to protect the broken and disillusioned is a mysterious bandit with a powerful magical artifact.
    1 hr 49 min
  • Part-Time Gods 2E: Knights of Columbus V
    This is the end, folks! The gods of Columbus have solved all the mysteries presented before them and are ready to deal with Stephen and the dragon. Very normal episode where everyone reacts normally and Nathan is not at all high.
    34 min
  • Unknown Armies: The Occult Significance of Denny's - King City, California
    There's a war in the shadows, one fought for the very hearts and minds of America. The battle ground for this war? The Denny's of the world, which draw in occult and mystical knowledge and weirdos, for some unknown reason. What makes this so? Why are Denny's so magickally potent symbols for the occult undergrounds of America? What does sacred geometry, the Tree of Life, and chakras have to do with Denny's? The answers to these questions start here, in King City, California.
    Four strangers are gathered in the local Denny's with one goal: make sure Hank Shankly has an enjoyable meal, without any disturbances or mishaps. As the one millionth customer at this particular Best Denny's Ever, Hank has inadvertently become the vox populi of the assembled restaurant patrons, and his emotions are the emotions of the restaurant. Unfortunately, what should be a relatively easy job is made harder by a mysterious force led by an angry Australian woman, who wants to ruin Hank's meal. It's time to learn more about Denny's history than anyone ever really wanted to know!
    1 hr 52 min
  • 13th Age: Wild Hunt Fireside Chat VII
    Apolena and Hugh sit down to discuss the events of Thorn, her past, and what it all means to the Queen of Hell and demonkind. There's a revolution coming, and the Queen's crystal city may fall.
    1 hr 4 min
  • 13th Age: Wild Hunt Episode X
    After the events of Forge, the greatly diminished caravan makes their way to the small trading city of Thorn, just outside of Anvil; Biddle assures the adventurers that they can lay low in his home in the city and spend a relaxing couple of days out by the beach. Of course, things immediately go wrong, as Apolena's past comes back to haunt her in a major way. Thorn earns it's name, as things get much, much worse.
    2 hr 9 min
  • Dresden Files RPG: City of Glass VI
    The investigators continue to search for the missing Flaming Pearl, as well as determine what James' larger plan was and who else was involved in it; it takes them to a shell company run by a Summer Court and to the streets, searching for answers and new questions.
    1 hr 49 min
  • City of Mist: Happy Hour I
    Something wicked this way comes! Something strange is going on the city of Chicago, and for some reason a bunch of drunks are stuck in the middle of it. A ritual of unknown purpose and power is happening, and a bunch of drinking buddies are forced into helping complete it. Too bad they're all awful sad people!
    1 hr 30 min

About Pen & Paper Bullshit

From the publisher's feed

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.