In this episode, Jay and Sub interview Diosa, a competitor in the Women X Call of Duty (WXC) tournament. They discuss the structure of the WXC, including team qualifications and the role of captains and coaches. Diosa shares her experience with scrim schedules and the importance of practicing against skilled players. They also discuss the presence of Twitter orgs in the female gaming scene and the desire for women to compete in the main Call of Duty League (CDL). The conversation touches on the differences between Modern Warfare 2 and Modern Warfare 3, as well as the advantages and disadvantages of Blackout and Warzone. The conversation covers various topics related to Call of Duty: Warzone, including the availability of games on different platforms, the desire for a basic gun mode, opinions on the time-to-kill (TTK), cross-platform play, inconsistencies in hitboxes and damage values, the need for new content, interest in ranked play and competitive gaming, the idea of futuristic content, opinions on the new Warzone map, cash flow and weapon balance, and issues with audio. The conversation covers sound issues in Warzone, strategies and perks, different playstyles, mastering different mechanics, strategic approaches, favorite game modes, spawning and strategy, and streaming and social media.
https://twitter.com/DiosaTTV
https://www.twitch.tv/diosaa
J007tv:
https://twitter.com/FakeJ00712
https://www.twitch.tv/j007tv
SuboneKD:
https://twitter.com/Subonekd
https://kick.com/subonekd
00:00 Introduction and Background
01:56 Women X Call of Duty (WXC)
03:43 Team Structure and Qualifications
04:12 Team Captains and Coaches
04:50 Scrim Schedule and Improvement
05:34 Team Size and Coaches
06:26 Twitter Orgs and Content Creation
08:09 OTF Gaming and LAN Events
08:50 Preference for LAN Events
09:05 Switching from Console to PC
09:55 Getting into Competitive Gaming
13:18 Desire to Compete in the Main CDL
15:40 Opportunities for Women in CDL
18:42 Routine and Practice
20:13 Playing Against Better Players
22:48 Comparison of Modern Warfare 2 and Modern Warfare 3
23:57 Sound EQ and GA in Tournaments
25:26 Role and Flexibility in the Team
29:38 Comparison of Blackout and Warzone
33:34 Desire for a Hybrid of Blackout and Warzone
37:38 Discussion on the availability of games on different platforms
40:31 Desire for a basic gun mode in Warzone
41:04 Opinions on the time-to-kill (TTK) in Warzone
42:17 Cross-platform play and its impact on game lobbies
44:14 Inconsistencies in hitboxes and damage values
48:45 Discussion on the current state of Warzone and the need for new content
52:13 Interest in Warzone ranked play and competitive gaming
57:46 Exploring the idea of futuristic content in Call of Duty
01:05:31 Opinions on the new Warzone map
01:09:31 Likes and dislikes about the new map
01:13:02 Discussion on cash flow and weapon balance in Warzone
01:13:49 Issues with audio in Warzone
01:14:00 Sound Issues in Warzone
01:15:07 Strategies and Perks in Warzone
01:16:20 Different Playstyles in Warzone
01:18:41 Mastering Different Mechanics in Warzone
01:21:12 Strategic Approaches in Warzone
01:24:48 Favorite Game Modes in Warzone
01:25:54 Spawning and Strategy in Warzone
01:27:34 Streaming and Social Media
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