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Hold on, something doesn't seem right here... Did you have that same reaction back in 1988 the first time you got to play Super Mario Brothers 2?
For a new generation familiar with the original Mario Brothers game for the NES, the follow-up felt like quite a departure. But there was a reason for this, and today, we look back on the story behind the creation of Super Mario Bros. 2.
An early version of Super Mario 2 was created, then abandoned, and it was a pre-existing Japanese game that allowed for its North American release. Time restraints, computer chip shortages, and high expectations--it was the game that had everything going against it...
Support the show and get bonus 1980s content: Patreon.com/80s
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327327 ratings
Hold on, something doesn't seem right here... Did you have that same reaction back in 1988 the first time you got to play Super Mario Brothers 2?
For a new generation familiar with the original Mario Brothers game for the NES, the follow-up felt like quite a departure. But there was a reason for this, and today, we look back on the story behind the creation of Super Mario Bros. 2.
An early version of Super Mario 2 was created, then abandoned, and it was a pre-existing Japanese game that allowed for its North American release. Time restraints, computer chip shortages, and high expectations--it was the game that had everything going against it...
Support the show and get bonus 1980s content: Patreon.com/80s
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