The Backend Engineering Show with Hussein Nasser

The Backend Engineering Show with Hussein Nasser

By Hussein NasserTechnology
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The Backend Engineering Show with Hussein Nasser episodes

  • Socket management and Kernel Data structures

    Fundamentals of Operating Systems Course

    This video is an overview of how the operating system kernel does socket management and the different data structures it utilizes to achieve that.

    timestamps

    0:00 Intro

    1:38 Socket vs Connections

    7:50 SYN and Accept Queue

    18:56 Socket Sharding

    23:14 Receive and Send buffers

    27:00 Summary

    32 min
  • The genius of long polling

    Polling is the ability to interrogate a backend to see if a piece of information is ready. It can introduce a chatty system and as a result long polling was born. In this video I explain the beauty of this design pattern and how we can push it to its limit.

    0:00 Intro
    0:45 Polling
    2:30 Problem with Polling
    3:50 Long Polling
    8:18 Timeouts
    10:00 Long Polling Benefits
    12:00 Make requests into Long Polling
    17:36 Request Resumption
    21:40 Summary

    29 min
  • Six stages of a good software engineer


    You get better as a software engineer when you go through these stages.


    0:00 Intro 

    1:15 Understand a technology

    7:07 Articulate how it works

    15:30 Understand its’ limitations

    19:48 Try to build something better

    27:45 Realize what you built also has limitations

    32:48 Appreciate the original tech as is




    1. Understand a technology 
    2.  We use technologies all the time without knowing how it works. And it is ok not knowing how things work if interests isn’t there. But when there is interest to understand how something works, pursue it. It feels good when you understand how something works because you work better with it, you swim with the tide instead of against it. 


      When I learned how TCP/IP work..  you would appreciate every connection request, how you read requests. You will ask questions,


       what is my code doing here? 

      When exactly I’m creating connections?

      When am I reading from the connection? 

      Is it safe to share connections?



      1. Articulate how it works
      2. This one is not easy, you might think you understand something until you try to explain how it works. If you find yourself using jargon you probably don’t understand and you just try to impress others. Have you seen people who want to talk about something to show they understand it? It’s the opposite. Try to truly articlate how it works, you will really understand it , back to 1.


        I thought I understand how backend reads requests until I tried to speak to it. 


        1. Understand the technology limitations

        2. Once 1,2 are done you will truly understand the tech, now you are confidant, you are excited about the tech and you will truly see when you can use the tech to its full potential and also know the weak points of the tech where it breaks, this happens a lot with TCP/IP. We know tcps limitations. 


          1. Try to build something better
          2. This one is optional and can be skipped, but attempting to design or building something better then the tech because you know the limitations will truly reveal how you became better. But the challenge here is the ego, you might understand the limitations but you problem is thinking that what you will build is flawless. This step must be proceed with caution. 


            1. Realize what you build also has limitation
            2. Dust settles.. this step hurts, and you may take a while to realize it, but whatever you build will have flaws… and when you realize this it is when you get better as an engineer. 


              1. Appreciate the tech as is
              2. This is when you are back full circle you are back to the first stage, look at the technology and understand it but don’t judge it.. just know the limitations and its strength and flow with it. Stop fighting and instead build around a tech, does that mean you shouldn’t build anything new, of course not. Go build, but don’t stress around making something better to defeat existing tech. But actually build it for building it.


                40 min
              3. This new Linux patch can speed up Reading Requests

                Fundamentals of Operating Systems Course

                https://oscourse.win
                Very clever! We often call read/rcv system call to read requests from a connection, this copies data from kernel receive buffer to user space which has a cost.
                This new patch changes this to allow zero copy with notification.
                “Reading' data out of a socket instead becomes a “notification” mechanism, where the kernel tells userspace where the data is.”
                This kernel patch enables zero copy from the receive queue.
                https://lore.kernel.org/io-uring/ZwW7_cRr_UpbEC-X@LQ3V64L9R2/T/
                0:00 Intro
                1:30 patch summary
                7:00 Normal Connection Read (Kernel Copy)
                12:40 Zero copy Read
                15:30 Performance

                19 min
              4. Cloudflare's 150ms global cache purge | Deep Dive

                Cloudflare built a global cache purge system that runs under 150 ms.


                This is how they did it.


                Using RockDB to maintain local CDN cache, and a peer-to-peer data center distributed system and clever engineering, they went from 1.5 second purge, down to 150 ms.


                However, this isn’t full picture, because that 150 ms is just actually the P50. In this video I explore Clouldflare CDN work, how the old core-based centralized quicksilver, lazy purge work compared to the new coreless, decentralized active purge. In it I explore the pros and cons of both systems and give you my thoughts of this system.


                0:00 Intro

                4:25 From Core Base Lazy Purge to Coreless Active

                12:50 CDN Basics

                16:00 TTL Freshness

                17:50 Purge

                20:00 Core-Based Purge

                24:00 Flexible Purges

                26:36 Lazy Purge

                30:00 Old Purge System Limitations

                36:00 Coreless / Active Purge

                39:00 LSM vs BTree

                45:30 LSM Performance issues

                48:00 How Active Purge Works

                50:30 My thoughts about the new system

                58:30 Summary


                Cloudflare blog

                https://blog.cloudflare.com/instant-purge/



                Mentioned Videos


                Cloudflare blog

                https://blog.cloudflare.com/instant-purge/



                Percentile Tail Latency Explained (95%, 99%) Monitor Backend performance with this metric

                https://www.youtube.com/watch?v=3JdQOExKtUY


                How Discord Stores Trillions of Messages | Deep Dive

                https://www.youtube.com/watch?v=xynXjChKkJc


                Fundamentals of Operating Systems Course

                https://os.husseinnasser.com


                Backend Troubleshooting Course

                https://performance.husseinnasser.com

                1 hr 3 min
              5. MySQL is having a bumpy journey

                Fundamentals of Database Engineering udemy course https://databases.win

                MySQL has been having bumpy journey since 2018 with the release of the version 8.0. Critical crashes that made to the final product, significant performance regressions, and tons of stability and bugs issues. In this video I explore what happened to MySql, are these issues getting fixed? And what is the current state of MySQL at the end of 2024.
                0:00 Intro
                2:00 MySQL 8.0 vs 5.7 Performance
                11:00 Critical Crash in 8.0.38, 8.4.1 and 9.0.0
                15:40 Is 8.4 better than 8.0.36?
                16:30 More Features = More Bugs
                22:30 Summary and my thoughts
                resources
                https://x.com/MarkCallaghanDB/status/1786428909376164263
                https://www.percona.com/blog/do-not-upgrade-to-any-version-of-mysql-after-8-0-37/
                http://smalldatum.blogspot.com/2024/09/mysql-innodb-vs-sysbench-on-large-server.html
                https://www.percona.com/blog/mysql-8-0-vs-5-7-are-the-newer-versions-more-problematic/

                29 min
              6. How many kernel calls in NodeJS vs Bun vs Python vs native C

                Fundamentals of Operating Systems Course

                https://oscourse.win
                In this video I use strace a performance tool that measures how many system calls does a process makes. We compare a simple task of reading from a file, and we run the program in different runtimes, namely nodejs, buns , python and native C.
                We discuss the cost of kernel mode switches, system calls and pe
                0:00 Intro
                5:00 Code Explanation
                6:30 Python
                9:30 NodeJS
                12:30 BunJS
                13:12 C
                16:00 Summary

                21 min
              7. When do you use threads?

                Fundamentals of Operating Systems Course

                https://os.husseinnasser.com
                When do you use threads?
                I would say in scenarios where the task is either
                1) IO blocking task
                2) CPU heavy
                3) Large volume of small tasks
                In any of the cases above, it is favorable to offload the task to a thread.
                1) IO blocking task
                When you read from or write to disk, depending on how you do it and the kernel interface you used, the write might be blocking. This means the process that executes the IO will not be allowed to execute any more code until the write/read completes.
                That is why you see most logging operations are done on a secondary thread (like libuv that Node uses) this way the thread is blocked but the main process/thread can resume its work.
                If you can do file reads/writes asynchronously with say io_uring then you technically don't need threading.
                Now notice how I said file IO because it is different than socket IO which is always done asynchronously with epoll/select etc.
                2) CPU heavy
                The second use case is when the task requires lots of CPU time, which then starves/blocks the rest of the process from doing its normal job. So offloading that task to a thread so that it runs on a different core can allow the main process to continue running on its the original core.
                3) Large volume of small tasks
                The third use case is when you have large amount of small tasks and single process can't deliver as much throughput. An example would be accepting connections, a single process can only accept connections so fast, to increase the throughput in case where you have massive amount of clients connecting, you would spin multiple threads to accept those connections and of course read and process requests. Perhaps you would also enable port reuse so that you avoid accept mutex locking.
                Keep in mind threads come with challenges and problems so when it is not required.
                0:00 Intro
                1:40 What are threads?
                7:10 IO blocking Tasks
                17:30 CPU Intensive Tasks
                22:00 Large volume of small tasks

                32 min
              8. Frontend and Backends Timeouts


                I am fascinated by how timeouts affect backend and frontend programming.

                When a party is waiting on something you can place a timeout to break the wait. This is useful for freeing resources to more critical processes, detecting slow operations and even avoiding DOS attacks.

                Contrary to common beliefs, timeouts are not exclusive to request processing, they can be applied to other parts of the frontend-backend communications. Let us explore this briefly.


                0:00 Intro

                2:30 Connection Timeout

                5:00 Request Read timeout

                10:00 Wait Timeout 

                12:00 Usage Timeout

                14:00 Response Timeout

                16:00 Canceling a request

                19:50 Proxies and timeouts

                26 min
              9. Postgres is combining IO in version 17


                Learn more about database and OS internals, check out my courses 

                Fundamentals of database engineering https://databases.win 

                Fundamentals of operating systems https://oscourse.win



                This new PostgreSQL 17 feature is game changer.


                You see, postgres like most databases work with fixed size pages. Pretty much everything is in this format, indexes, table data, etc. Those pages are 8K in size, each page will have the rows, or index tuples and a fixed header. The pages are just bytes in files and they are read and cached in the buffer pool.


                To read page 0, for example, you would call read on offset 0 for 8192 bytes, To read page 1 that is another read system call from offset 8193 for 8192, page 7 is offset 57,345 for 8192 and so on. 


                If table is 100 pages stored a file, to do a full table scan, we would be making 100 system calls, each system call had an overhead (I talk about all of that in my OS course). 


                The enhancement in Postgres 17 is to combine I/Os you can specify how much IO to combine, so technically while possible you can scan that entire table in one system call doesn’t mean its always a good idea of course and Ill talk about that. 


                This also seems to included a vectorized I/O, with preadv system call which takes an array of offsets and lengths for random reads. 


                The challenge will become how to not read too much, say I’m doing a seq scan to find something, I read page 0 and found it and quit I don’t need to read any more pages. With this feature I might read 10 pages in one I/O and pull all its content, put in shared buffers only to find my result in the first page (essentially wasting disk bandwidth, memory etc) 


                It is going to be interesting to balance this out. 


                28 min

              About The Backend Engineering Show with Hussein Nasser

              From the publisher's feed

              Welcome to the Backend Engineering Show podcast with your host Hussein Nasser. If you like software engineering you’ve come to the right place. I discuss all sorts of software engineering technologies and news with specific focus on the backend. All opinions are my own.

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