The Panic Mode Podcast

The Panic Mode Podcast

Download on the App Store

The Panic Mode Podcast episodes

  • 64 - The Future of Games (and Panic Mode)
    It’s been a strange time for games and the games industry. This week we talk about where we see game design going moving forward and discuss the future of The Panic Mode Podcast.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    The Future of Panic Mode:
    https://www.panicmode.net/articles/the-future-of-panic-mode
    Game Theory - Video Games Will Never be the Same:
    https://youtu.be/ifai1WJJ8Z0
    Kotaku - The Secret To The Success Of Bastion, Pyre, And Hades:
    https://bit.ly/2LJDeye
    21 min
  • 63 - Cognitive Narrative Design with Katarina Gyllenbäck
    This week we welcome narrative designer Katarina Gyllenbäck to share her expertise on how cognitive-based story creation can be used to create meaningful and engaging interactive experiences.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    Katarina Gyllenbäck:
    katarinagyllenback.com
    twitter.com/gyllenback
    37 min
  • 62 - Blockchain in Game Design with Chris Wood
    Chris Wood returns to the show to share his insights on blockchain in game design. And yes, it does in fact have more applications than just safer microtransactions :0
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    Chris Wood:
    twitter.com/ChrisWood1821
    Millennials in China Podcast:
    www.millennialsinchina.com
    Blockchain Narrative Paper:
    https://bit.ly/3i3ksxG
    Extra Credits - Blockchain Games:
    https://youtu.be/ywvTIM_eOVI
    Infinite Fleet:
    www.infinitefleet.com
    28 min
  • 61 - Gamification in Education with Scott Hebert
    This week we welcome Scott Hebert to the show to share his insights on gamification in education. Scott is a teacher, author, and an intrepid pioneer committed to reimagining teaching in the 21st Century.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    Scott Hebert:
    www.mrhebert.org
    twitter.com/MrHebertPE
    facebook.com/thegamificationguy
    youtube.com/masterheebs
    Scott Hebert - The Power of Gamification in Education:
    https://youtu.be/mOssYTimQwM
    Scott Hebert - Press Start to Begin:
    https://amzn.to/33QNevz
    46 min
  • 60 - 2020 in Review
    For our last show of the year, we take a look back at what 2020 will be remembered for in game design and development, as well as a recap of the Game Awards.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    Mark Brown - How Accessible Were This Year’s Games?
    https://youtu.be/RWQcuBigOj0
    Kotaku - The Secret To The Success Of Hades:
    https://bit.ly/2WA8TE4
    Playstation 9 Commercial:
    https://youtu.be/rv9_AlimsiQ
    24 min
  • 59 - Realism in Game Design
    With video games reaching photorealistic levels of graphical fidelity, the way we think about realism in game design is beginning to change. This week, Aidan goes over his heuristics on designing for realism in video games.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    YouTube: tinyurl.com/panicmode
    Show Notes:
    WIRED - The New 'Demon's Souls' Remake Tries Too Hard to Be Realistic:
    https://bit.ly/3qtwRyH
    WIRED - How Video Games Are Saving Those Who Served:
    https://bit.ly/2VL2DZH
    Music:
    Ambient by Kevin MacLeod (https://incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    http://creativecommons.org/licenses/by/3.0
    17 min
  • 58 - The History of Mobile Games
    Mobile games dominate the modern industry landscape. This week we explore the technologies that have powered or continue to power the genre, as well as the games that have come to define it.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    Youtube: tinyurl.com/panicmode
    Show Notes:
    Wired: - How the iPhone Blew Up the Wireless Industry:
    https://bit.ly/3kM8t7q
    BBC - Japan leads mobile game craze:
    https://bbc.in/2Kmez1E
    Pocket Gamer - A Brief History of Mobile Games:
    https://bit.ly/2UUOwR7
    History of Mobile Games:
    https://bit.ly/2UNUu6p
    Cragstan Periscope-Firing Range:
    https://bit.ly/3pGMjHh
    Mattel's Auto Race:
    https://bit.ly/3pGMbYj
    Music:
    Pookatoria and Friends by Kevin MacLeod (https://incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    http://creativecommons.org/licenses/by/3.0
    18 min
  • 57 - Speedrunning in Game Design
    Designing games for speedrunning is something of a novelty. But as we discuss this week on the show, it’s well worth considering.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    Youtube: tinyurl.com/panicmode
    Show Notes:
    Panic Mode - Learning to Speedrun Ghostrunner - Episode 1:
    https://youtu.be/kg62o0a8A48
    Snoman Gaming - Good Game Design - Speedrunning:
    https://youtu.be/AecPaV5GBIk
    Gamasutra - 6 ways to make your game more appealing to speedrunners:
    https://bit.ly/32k4p7Q
    Summoning Salt:
    https://www.youtube.com/c/SummoningSalt
    IGN - Game Developers React to Speedruns:
    https://www.youtube.com/playlist?list=PLraFbwCoisJA6eO7VSWtUqLaIFBQq4PCv
    Kotaku - How to Start Speedrunning:
    https://bit.ly/36bd79x
    Wii Fit Speedrun:
    https://youtu.be/zHE9l7r0DzA
    25 min
  • 56 - Part 2: Mental Health and Game Development
    This week we take a look at the oft discussed topic of mental health in game development, and how we can prevent/treat mental health issues both for ourselves and teammates.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    Show Notes:
    Crevoshay et al. - State of the Industry 2019: Mental Health in the Game Industry:
    https://bit.ly/3024z2y
    Gamasutra - Crunch can put devs at odds with their own mental health:
    https://bit.ly/2HhtOHG
    Jennifer Hazel - Invent a Game, Reinvent Yourself:
    https://youtu.be/Nr2WJiiN3C0
    CheckPoint:
    https://checkpointorg.com
    25 min
  • 55 - Part 1: Mental Health and Games
    Mental health and games are closely intertwined areas - whether it’s playing games to cope, or the depiction of mental health in those games. This week we take a look at this relationship as well as what designers can learn from it.
    Website: panicmode.net
    Twitter: twitter.com/panicmodedotnet
    Facebook: fb.me/panicmodedotnet
    Medium: medium.com/panicmode
    Show Notes:
    Gamasutra - 97% of gamers say playing games benefits their mental health:
    https://bit.ly/32UMpl6
    Low Batteries - a series about mental health and gaming:
    https://bit.ly/3mMHkDm
    BBC - Video games and mental health: 'Nobody's properly talking':
    https://bbc.in/301eV2S
    Extra Credits - Mental Health in Games:
    https://youtu.be/hht0MtPZ_Ng
    The Insight Project:
    https://theinsightproject.com/
    TheGamer - 10 Video Games That Deal With Mental Illness:
    https://bit.ly/35X0tMX
    24 min

About The Panic Mode Podcast

From the publisher's feed

An insiders’ take on games and game design.