The Pitch

The Pitch

By Duckfeed.tvComedy
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The Pitch episodes

  • [PREVIEW] Exquisite Suffering 145: TaleSpin

    The Disney Afternoon cartoons delighted a whole generation. Every one except for TaleSpin, which was clearly the weakest link. It was in the unenviable position of having to go up against DuckTales and Darkwing Duck, so it never stood a chance. But it was popular enough to get a video game adaptation. A kinda good one, made by Capcom. We're not talking about that one. Instead, we're talking about the execrable Sega version, exemplified by its Game Gear port.

    5 min
  • ORB 91: The Terminus Mandate

    Jeremy returns to cover for Gary while he recovers from Covid, and we talk about this fun, Guild-focused episode where the Council takes on their final arches. It's a series of vignettes as they settle their old grudges, and Dr. Mrs. the Monarch's final arch happens to be Novia, a black widow who Rusty happens to be (foolishly) courting.

    Special thanks to Joshua Jarett for our cover art, Gwen May for our theme song, and Brayton Cameron for being our announcer.

    0 min
  • Everything to Guppy 865: Battery Pack - Mom's Bracelet - The Scooper - Wicked Crown

    Everything To Guppy is a weekly comedy/gaming podcast that releases four 15-minute episodes in a single hour-long chunk every Tuesday for reasons that seemed good at the time. Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.

    0 min
  • [PREVIEW] Adaptation Decay 64: Deus Ex: Human Revolution, The Comic

    Did you know that DC published a comic to promote the release of Deus Ex: Human Revolution? Of course you didn't! The six issue arc follows Adam Jensen on a little side mission that takes place in between chapters of the game. A new augmented terrorist is on the scene, and the series of attacks has something to do with his past on the Detroit SWAT team. So he enlists the help of basically Lara Croft? It's weird, kinda bad, and tonally all over the place. So, perfect for this show.

    0 min
  • Abject Suffering 463: Feel the Magic: XY XX

    Will Hughes joins Kole once again to talk about the DS launch game "Feel the Magic: XY XX", which is best described as "horny Warioware". We end up talking about the game quite a bit, though Will does frequently bully Kole the whole time. There's nothing to be done about it.

    Special Guest: Will Hughes.

    0 min
  • [PREVIEW] Bonfireside Chat 219: Ainsel River Well

    We have just a few more stops to make before we break into the Academy of Raya Lucaria. First we head to the Carian Study Hall, if only to talk about the ways it currently thwarts our advances. Then we talk about the bull-filled ruins of Uhl Palace before taking the elevator to Ainsel River Well. Here, we learn once again that the world of Elden Ring is bigger than we first thought, and gain some fleeting glimpses of the layers of civilizations long gone that make up the strata of the Lands Between.

    0 min
  • The Level 422: The Opposite of Reloading

    Kole, Ben, Dennis, and David talk about Stray, Last Call BBS, 20 Minutes Till Dawn, and much more!

    The Grind:
    • Kole: Stray.
    • Ben: Stray. Last Call BBS.
    • David: Elite: Dangerous. 20 Minutes Till Dawn
    • Dennis: NEOVERSE. Trackmania.
    The Multiplayer:
    • What game makes the most interesting use of a class system?
    The End Boss:
    • Inscryption is coming to PS4 and PS5 on August 30.
    • New Warhammer expansion’s map is real neat.
    • Tiny Tina’s Wonderlands player gets the rarest, most powerful randomly generated gun.
    0 min
  • [PREVIEW] Watch Out for Fireballs! 364: Control (Premium)

    Jesse Faden has walked a rough road, one that leads up to the door of a secret government agency headquartered in a building that not everyone can see. It's the Federal Bureau of Control, they may have her brother held captive, and they are definitely overrun by a malignant interdimensional force.

    This feels like a culmination of a lot of what Remedy has been working toward, and they achieved it by working against their strengths. Instead of a cinematic, on-rails narrative, Control lives in the details of its world and the SCP-like phenomena that fill it. And the combat isn't half bad... but it does wear out its welcome pretty fast.

    Big thanks to Noel for executive producing this episode!

    Also, check out this week's highlighted creation, An Ode to the End a podcast series of short transmissions from a number of possible apocalypses.

    0 min
  • ORB 90: The Unicorn in Captivity

    This week, Jeremy joins Kole to talk about a very good episode of this television show, "The Unicorn in Captivity". Rusty manages to invent teleportation, which draws the attention of unsavory characters. Meanwhile, the Monarch reluctantly joins a heist crew led by Copy Cat.

    Jeremy will be back next week, and Gary will be returning from his Covid break the week after that!

    Special thanks to Joshua Jarett for our cover art, Gwen May for our theme song, and Brayton Cameron for being our announcer.

    1 hr 12 min
  • Everything to Guppy 864: Everything To Guppy Premium Round-Up: Chews Your Illusion and Wingin' It With Will

    Everything To Guppy is a weekly comedy/gaming podcast that releases four 15-minute episodes in a single hour-long chunk every Tuesday for reasons that seemed good at the time. Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.

    1 hr 9 min

About The Pitch

From the publisher's feed

Listen in on clandestine conversations between two titans of industry. Gary Butterfield and Brayton Cameron discuss new product ideas every other week!

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