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We're not interested in talking about whether or not Joe Rogan is a force for good. You can probably guess how we feel about his show. BUT, we are interested in how wild reality game shows got in the early 2000s, and this is a great inroads to talking about a whole bunch of them. Also, making a video game version of Fear Factor is a terrible idea.
We've been in the shadow of Stormveil Castle for the entire game, learning of Godrick's misdeeds... and it's time to make him pay. This episode picks up at the courtyard of Stormveil Castle and goes through the Godrick the Grafted boss fight, and we also talk about activating his Great Rune at the tower.
Kole, Ben, Dennis, and David talk about Hardspace: Shipbreaker, Roller Champions, and the Night of the Scissors.
The Grind:Sometimes you just want to pick up an entire tanker truck and surf on it into a bunch of SWAT team guys, then rip a car in half and pound a tank with it, you know? This early high point in the sketchy history of Super Hero games isn't without its flaws (most of its flaws start with "M" and rhyme with missile) but it's got a lot to love about it too. Join us as we return to the era where holding R1 to run made sense.
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The year 1998 brought us a Blues Brothers revival that shouldn't have happened, and which nobody wanted. But Dan Akyroid's face gets itchy without those sunglasses, and he charged ahead anyway. Then they made a game adaptation of the movie, kind of, two years later. Instead of talking about that, we talk about the ways that movie revivals have changed, and get really fixated on rebooting the horrible movie "Stealth."
The seventh season of the Venture Bros. is a weird one in that it begins with what is, effectively, a Venture Bros. movie known as the Morphic Trilogy. The first part, this episode, deals with an apparent haunting at VenTech Tower, the efforts of Rusty's friends to stop it, and the revelation of a horrible secret that goes back to the very beginnings of the show.
Special thanks to Joshua Jarett for our cover art, Gwen May for our theme song, and Brayton Cameron for being our announcer.
Everything To Guppy is a weekly comedy/gaming podcast that releases four 15-minute episodes in a single hour-long chunk every Tuesday for reasons that seemed good at the time. Gary Butterfield (Watch Out For Fireballs) and William Hughes (The A.V. Club) attempt to analyze every single item, boss, character, and concept in the rogue-lite video game The Binding Of Isaac. They manage to pull it off only slightly less than 50 percent of the time.
Something is happening with our brains, and we're in this period where we're extremely receptive to schlock. To the point where we can't guarantee that Harvester won't become a WOFF! episode at some point. It's a bizarre FMV adventure game that's all about the glorification of violence, and it's full of some extremely potent, trashy horror ideas.
It's time we finally show that horny bastard Margit what we're made of, so we storm Stormveil Castle and find the horrors inside. This is part one of two, covering the Margit fight, the insides of the castle walls, Sorcerer Rogier, and the grisly grafting kitchens. Next week's episode will take us up through the Godrick fight.
Hello and welcome to our semi regular MCU check in. In this episode we discuss the entire plot of Dr Strange and the Multiverse of Madness, so fair warning to those of you that haven't seen it yet. We also talk about some trailers! Quick note: this was recorded before the most recent Thor trailer, so we didn't know the movie had a story yet. Oops!
Reminder that you can read along with and ahead of the show by subscribing to Marvel Unlimited (we don't get paid for you doing that, so it's not an ad, it's just a cool service). You can also use Comixology, or buy the trades from your local comic book shop (the preferred method, if we're being honest). Be sure to check with your local library to see if they have them there! You can find one using this site
Music by Gary, podcast art by our friend Wayne
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