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Chris O’Regan chats to Dave Evans of Falling Squirrel about the design and development of their audio only action adventure game, The Vale: Shadow of the […]
The post The Sausage Factory: 358 – The Vale: Shadow of the Crown by Falling Squirrel appeared first on Cane and Rinse.
Chris chats to Gonçalo Monteiro of Massive Galaxy Studios about the design and development of their deck-building interstellar exploration game, For The Warp Hoping that […]
The post The Sausage Factory: 357 – For The Warp by Massive Galaxy Studios appeared first on Cane and Rinse.
Chris O’Regan chats to Jori Ryan of CreatorCrate Games about their procedurally generated object focused puzzle platform game, CreatorCrate. Matter, it really matters. That’s pretty much […]
The post The Sausage Factory: 356 – CreatorCrate by CreatorCrate Games appeared first on Cane and Rinse.
Chris O’Regan chats to Ryan Woodward and Shandiin Woodward of Subliminal Gaming about the design and development of their multi-tiered adventure game, Button City. Growing up […]
The post The Sausage Factory Ep.355 – – Button City by Subliminal Games appeared first on Cane and Rinse.
Chris O’Regan chats to Dave Levy of One Hamsa about the design and development of their VR future sports sim, Racket:NX. VR games don’t tend […]
The post The Sausage Factory: 354 – Racket:NX by One Hamsa appeared first on Cane and Rinse.
Chris O’Regan chats to Max Rea of Black Matter about the design and development of their WWII soldier sim, Hell Let Loose. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode353.mp3 The Sausage […]
The post The Sausage Factory: 353 – Hell Let Loose by Black Matter appeared first on Cane and Rinse.
Chris O’Regan chats to David Wallin of White Noise Games about the design and development of their VR based RTS game, Eternal Starlight VR Ever […]
The post The Sausage Factory: 352 – Eternal Starlight VR by White Noise Games appeared first on Cane and Rinse.
Chris O’Regan chats to Nate Austin of Worldwalker Games about the design and development of their narrative driven turn based combat RPG, Wildermyth. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode351.mp3 […]
The post The Sausage Factory: 351 – Wildermyth by Worldwalker Games appeared first on Cane and Rinse.
Chris O’Regan chats to David Hawkins and Mike Hood of Jimjams Games, Michael Herrera and Scott Adams of Clopas, and Chris Skaggs of Soma Games […]
The post The Sausage Factory: 350 – Text Adventure Special appeared first on Cane and Rinse.
Chris O’Regan chats to Casey Lucas-Quaid and Robert Curry of Dinosaur Polo Club about the design and development of their infrastructure building puzzle game, Mini Motorways. […]
The post The Sausage Factory: 349 – Mini Motorways by Dinosaur Polo Club appeared first on Cane and Rinse.
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