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The temple has fallen silent… but questions remain.
With their new companion now among them, the party has claimed the relic they came for and cleared the abandoned temple of the Sundering Wastes. Worn down but victorious, they take a much-needed rest before beginning the journey back to Malseare. As they return to civilization to claim their reward, the adventurers hope to uncover more about the temple’s origins, the true nature of the relic, and what consequences their actions may bring. Some secrets are not meant to stay buried—and this may only be the beginning.
The search for the Filigreed Lens leads deeper into danger…
In Episode 2 of our D&D 5E Homebrew Campaign, the party follows rumors and ancient clues to a ruined temple buried beneath the sands of the Sundering Wastes. Inside, they discover crumbling relics, forgotten halls, and a mysterious figure who may become the final member of their adventuring party — though none of them know it yet. As secrets of the Filigreed Lens begin to surface, the temple reveals traps, trials, and echoes of a power long lost to time. Will they claim the artifact they seek, or awaken something better left undisturbed?
Welcome to Episode 1 of our second full D&D 5E Homebrew Campaign!
Tonight, we meet our new cast of characters as they arrive in the desert frontier town of Malseare, a sun-baked outpost on the edge of the Sundering Wastes. When a mysterious traveling antiquarian arrives with tales of a long-forgotten artifact buried somewhere deep in the desert, our fledgling party is thrust into a quest far bigger than they ever expected. Ancient secrets. Shifting sands. Hidden dangers. And a mystery older than the dunes themselves.
Three years. One multiverse. 150 episodes of chaos, heroism, heartbreak, and unforgettable dice rolls. Tonight, the Natural Ones sit down for an unfiltered, behind-the-scenes look at the entire journey — from Session Zero to the final battle with Titivilus.
Welcome to Tavern Talk, our post-campaign D&D talk show where we break down everything that happened across 150 episodes, dozens of one-shots, and more than three years of storytelling.
Whether you’ve followed from Episode 1 or you’re just discovering our table, this is the perfect place to dive into the story, the cast, and the chaos that defined our campaign. Grab a drink, pull up a chair — it’s time for Tavern Talk. 🍺✨
This is it — the final confrontation in our Curse of Strahd mini-campaign.
Elric remains trapped within Lament, the cursed soul-devouring blade of Strahd von Zarovich, while the rest of the party has been brought back from death to make their final stand. Reunited, but not whole, the heroes prepare for the ultimate assault on Castle Ravenloft.
Outside, Thrabok — Aniphi’s father — leads a daring distraction with a group of freed prisoners and defiant servants, giving the adventurers their only chance to reach Strahd before all hope collapses. For the second time in this arc, we play in person, bringing the emotion, energy, and chaos of live tabletop combat to this epic finale.
The party has never been closer to death — or to Strahd’s victory.
After a catastrophic battle in the depths of Castle Ravenloft, the adventurers face the devastating aftermath of a near-total party kill. Drift, Morag, and Elric have fallen. Elric’s soul now lies trapped within Strahd’s vampiric blade, Lament, where he is reunited with Amisra, the woman whose memory drove him into this cursed land. Meanwhile, the survivors cling to life. Holmwood, bloodied and barely standing, drags the unconscious bodies of Matrim and Aniphi into a fragile refuge — a pocket dimension created by Rope Trick.
Now, with only Matrim, Holmwood, and the spectral presence of Amisra, the remaining heroes must:
Find a way to reclaim their fallen comrades
Recover Elric’s soul from the clutches of Lament
And ultimately strike back at Strahd von Zarovich and the lieutenants who destroyed them Hope is nearly gone. But vengeance burns brighter than ever.
Imprisoned in the dungeons of Castle Ravenloft, the heroes of Barovia awaken in darkness — disarmed, defeated, and divided. One among them has fallen under Strahd von Zarovich’s hypnotic charm and been taken away into the castle’s depths, leaving the rest to claw their way toward freedom.
With no weapons, no hope, and the vampire lord’s minions closing in, the party must escape their cells, reclaim their gear, and rescue their enthralled companion before the mists of Barovia consume them all.
Every chain they break echoes through Ravenloft — and Strahd is listening.
After plummeting from the spires of Castle Ravenloft, the adventurers awaken broken and bloodied within the vampire lord’s shadow.
One among them has fallen — but death is not always the end in Barovia. As a dark power offers resurrection at a terrible cost, the party begins their descent into the tombs beneath Ravenloft, unaware that they are being watched by Countess Ludmilla Vilisevic, one of Strahd’s most dangerous and alluring servants.
Every choice deepens the curse. Every step draws them closer to Strahd von Zarovich himself.
The party ascends into the spires of Castle Ravenloft, only to come face-to-face with a coven of witches lurking in their dark lair high above Barovia. Surrounded by arcane power and shadowed by Strahd von Zarovich’s influence, the adventurers must fight for survival atop the vampire lord’s cursed fortress.
Will they survive the witches’ black magic, or become sacrifices to the darkness that rules Castle Ravenloft?
The party delves further into the haunted halls of Castle Ravenloft in this episode of our Curse of Strahd campaign. Every step through the vampire’s fortress reveals new terrors — shifting shadows, hidden chambers, and the lingering power of Strahd von Zarovich. What secrets will the adventurers uncover as they continue their dungeon crawl through Ravenloft? And how much longer can they resist the dark influence pressing in from all sides?
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We are a long running DnD Actual play that has been going strong for over 3 years! Join us live every Tuesday at 8:30 Eastern on either our twitch or YouTube channels, and catch the edited podcasts…