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Exercising atrophied programming muscles by experimenting with languages, technologies, and environments that lack the safety and convenience of our usual work.
Small design features, flourishes, and other indulgences to satisfy ourselves and make our apps feel more delightful.
Budgeting our time for ongoing commitments vs. exploratory and hobby projects, and an update on iOS device statistics.
The challenge of writing complex algorithms, and the joy of finding a simpler way.
Accepting that our motivation and productivity are cyclical, with periods of very little work getting done.
Developer-relevant analysis of this week's Apple releases and how we can use them in our work.
App Store subscription scams, and considering the ethics of how our apps make money.
Why the Apple Watch needs third-party faces, tools to make them for yourself today, and overcoming the reasons why Apple may not want to offer them.
Long-term career planning, predicting where Apple is going, betting on the right technologies, and wondering whether we'll still be doing this in ten years.
Answering the surprisingly difficult question of "How many steps did you take today?"
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