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Celebrating the ten-year anniversary of the first iPhone SDK release, imagining alternate timelines that could have been, and remembering what we were doing ten years ago.
Considering the temptation and pitfalls of developing features out of fear of missing an opportunity. Also, how best to communicate changes to customers.
Adopting inefficient hacks to save developer time, since hardware is so fast that it's often a worthwhile tradeoff.
Considerations for travel, coffeeshops, offices, vacations, and other secondary work setups.
Tackling complex math, data analysis, or other challenging problems to give your app a competitive advantage.
Desktops vs. laptops, single vs. multiple monitors, and how we're enjoying our iMac Pros so far.
A two-part crash course in starting an indie business. In part 2, we cover health insurance, retirement planning, professional services, and other common expenses.
A two-part crash course in starting an indie business. In part 1, we cover business entities, taxes, and income.
What we're hoping to see from Apple's APIs and developer platforms in 2018.
How the App Store's 2017 changes have panned out so far, and our hopes for 2018.
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