Meet Keiko Fukuichi, a Japanese freelance translator, who sits down to talk to us about her experience translating games, particularly indie darlings Undertale and Hades. She talks to us about nuances of Japanese translation, the biggest challenges she's had, and her experiences studying abroad and learning English.
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0:00 Intro
0:50 How Keiko learned English
5:10 Studying at Florida high school
11:20 Deciding on translation as a career
13:40 Translation school
18:28 Interest in book translation
23:44 Experience as a gamer
25:35 First game translation project
27:21 Limitations translating games to Japanese
28:40 Taking on Undertale project
30:12 Translating Papyrus
33:40 Limitations of not using kanji
38:41 Keiko's translation philosophy
40:35 Translating puns, jokes, and memes
43:54 Working with Toby "Radiation" Fox
45:11 Translation workflow
48:37 Do you play your own work?
49:48 Translating Hades
52:33 Translating old English
55:41 Can you use difficult kanji?
1:00:14 Translating with voice acting
1:02:38 Changes in translation industry over 20 years
1:06:07 Dealing with slang
1:08:38 Looking back
1:09:42 Are you worried about AI?
1:12:55 Do you have time to play games?
1:16:01 Studying vocabulary for Return of the Obra Dinn
1:17:42 Is interest in foreign indie games growing?
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