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In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).
Listeners, where do you find games? Get in touch and let us know!
Show Notes:
Games We Talked About:
And there's more:
In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.
Show Notes:
Games We Talked About:
And there's more:
In this episode we lay out the template for Coffee & Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.
Show Notes:
Game We Talked About:
And there's more:
In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.
Show Notes:
Games We Talked About:
And there's more:
Show Notes:
Games We Talked About:
And there's more:
In this Plus Expenses we talk about: It’s the official “crossover” Plus Expenses, James Garner handing off a baton to a wizard, feelings about ending Two Hundred a Day (but Two Hundred a Day will remain!), actually ending a thing, starting a new podcast: Unwritten Earths Symposium, how Plus Expenses will fit into the new show, the early days of Dread, building our new Discord so it’s a place where people play each others games, the experience of playing THAT game, learning new podcast skills, learning from The Rockford Files, goals for Unwritten Earths, future Two Hundred a Day eps, THANK YOU Two Hundred a Day listeners, hello new Unwritten Earths listeners, the Unwritten Earths Patreon, and pitching the Adventure & Hobbyist Annual.
If this sounds good to you, come into the Symposium and let’s teach and learn from each other!
Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?
In this episode, we mentioned:
And there's more:
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