Video Game History Hour

Video Game History Hour

By Video Game History FoundationLeisureVideo Games
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Video Game History Hour episodes

  • Ep. 73: What is Source Code?

    Dimitris Giannakis, well-known for creating excellent videos on the technical aspect of video game preservation, explains. Luckily, he wears a T-shirt as a perfect example, we ponder at what point the code becomes Michael Jordan, and a boy dancing with a baguette solves a problem.

    See more from Dimitris Giannakis:

    Twitter: @ModernVintageG

    YouTube: /ModernVintageGamer

    Patreon: /ModernVintageGamer

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 11 min
  • Ep. 72: Happy 5th Birthday!

    Join us in our celebration of the Video Game History Foundation’s 5th birthday! Let’s take a ride through history as we retrace the long road to how the VGHF came together, what we’ve been up to for these last 5 years, and where we’re going next. Thank you to everyone that has contributed to our dream; we hope we have made, and will continue to make, you proud. Everything we’ve done has only been possible because we’ve had the support of those around us, near and far, and we’re eternally grateful. From the bottom of our hearts, thank you!

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 17 min
  • Ep. 71: Meet Our New Library Director!

    Phil Salvador - video game historian and librarian - has not only joined the Video Game History Foundation as its new Library Director, he’s also joined the show this week to tell us all about what he’ll be doing in this new role. Phil has quite the endeavor ahead of him getting our collection organized, cataloged (what we have, who it came from, why it’s significant, etc.), and eventually digitized. We talk about what makes up our collection, our hopes for its accessibility, and both the short and long-term goals on our roadmap.

    See more from Phil Salvador:

    Twitter: @itstheshadsy

    Website: obscuritory.com

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 18 min
  • Ep. 70: Perfect Dark: Spiritual Sequel to GoldenEye 007

    Our guest this week, Yahel Velazquez from the Patreon funded YouTube channel Wrestling With Gaming, caught our eye with his recent video How Perfect Dark Surpassed Goldeneye On N64 - The Making Of The Nintendo 64 Classic. Yahel shares the story of the making of Perfect Dark - the Nintendo 64 game made by Rare as the follow up to its smash hit Goldeneye - as well as people who made it happen.

    See more from Yahel Velazquez:

    YouTube: /WrestlingWithGaming

    Twitter: @WrestlesGaming

    Patreon: /WrestlingWithGaming

    Podcast: Obscurity Now!

    Obscurity Now! YouTube: /ReptilianMedia

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 6 min
  • Ep. 69: The Simpsons: Road Rage

    Author and oral historian Brian VanHooker recently caught our attention with his very appropriately titled article, An Oral History of ‘The Simpsons: Road Rage’. Briefly putting aside his obsession with Ninja Turtles, Brian talks to us about The Simpsons: Road Rage, which many consider the first breakthrough game from the franchise since the Konami Arcade debut, as well as the people who made it.

    See more from Brian VanHooker:

    Twitter: @bvanhooker

    Website: https://melmagazine.com/en-us/story/author/brian-vanhooker

    Podcast: https://soundcloud.com/turtletrackspodcast

    Comic: https://www.kickstarter.com/projects/barnum-elwood/barnum-and-elwood-issues-1-and-2/description

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    51 min
  • Ep. 68: Fairchild Channel F

    Video game historian and documentarian Kevin Bunch is here to talk about the Fairchild Channel F: the greatest game console ever made by Fairchild. Creator of the Atari Archive series of gaming documentaries about the Atari 2600’s library, Kevin tells us the story of this “alternate universe Atari” console in his latest video The Fairchild Channel F Story - Archive Annex Episode 3. The channel F was the first ever programmable game console for the home; the first game system that you could program a game for and then sell said game on a cartridge, as opposed to everything already built into one unit.

    Mentioned in the show: https://archive.org/details/olney-fairchild-documents/

    See more from Kevin Bunch:

    Twitter: @ubersaurus

    YouTube: /atariarchive

    Website: atariarchive.org

    Patreon: /atariarchive

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 10 min
  • Ep. 67: NES Light Guns

    Gaming Historian and friend of the show, Norm Caruso, joins us to expand on his recent video The Ultimate Guide to NES Light Guns | Gaming Historian about The Zapper and many other NES light guns. Learn the history of how these types of guns were even invented, how these toys worked (and how to cheat!), and how the late Senator Bob Dole was involved in this story.

    Enteractive Advertisement mentioned in show: https://pbs.twimg.com/media/BpBQmwIIgAA95pT?format=jpg&name=orig

    See more from Norman Caruso:

    YouTube: /gaminghistorian

    Twitter: @gaminghistorian

    Website: thegaminghistorian.com

    Patreon: /gaminghistorian

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 18 min
  • Ep. 66: The Grand Theft Auto Evolution

    Danny O’Dwyer of Noclip is here to talk about the latest episode in their Greatest Hits series, The History of Grand Theft Auto, Lemmings & DMA Design. Now ‘the’ Grand Theft Auto expert, Danny explains the European version of iconic American stereotypes present in this game compared to differing regional stereotypes found in other titles. We touch on how cultural perceptions play an unexpectedly influential role in game creation, especially when a studio is aiming for the global market. You won’t believe the strange and lengthy catalog of titles which were essential in the timeline leading up to the creation of GTA III.

    See more from Danny O’Dwyer:

    Twitter: @dannyodwyer

    YouTube: /noclipvideo

    Patreon: /noclip

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 28 min
  • Ep. 65: Preservation: Institutional vs. Non

    Andrew Borman, Digital Games Curator at The Strong National Museum of Play, joins us to discuss the roles, benefits, limitations, and approaches of institutional versus individual video game preservation. At the end of the day, the entire ecosystem is required: collectors, academia, fans, institutions, and non-institutions all play a necessary part in completing the picture.

    See more from Andrew Borman:

    Twitter: @borman18

    YouTube: /ptoponline

    Website: http://museumofplay.org

    Facebook: /icheg

    Video Game History Foundation

    Podcast Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 17 min
  • Ep. 64: Q&A and Closing Out 2021

    It’s time, once again, to answer your burning questions! But first, a big thank you to all our listeners, supporters, and cheerleaders! And, thank you to all the wonderful guests who joined the show and the deluge of information they shared with us this year. We discuss the most important things which happened in 2021, both at the VGHF and in the world of preservation; how much data we currently store; how we pick our guests and topics; what’s the biggest project we’re currently blocked on; and so much more!

    Video Game History Foundation

    Twitter: @gamehistoryhour

    Twitter: @GameHistoryOrg

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    1 hr 8 min

About Video Game History Hour

From the publisher's feed

Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little…

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