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A plan two years in the making and decades to come; Andy and James have started playing The Campaign For North Africa and will do so until it’s done. A look ahead at the years to come, with all the bells and whistles of a classic WwaM episode. Buckle up, it’s going to be a long ride.
https://www.patreon.com/cw/WarWithAMate
https://movember.com/m/15500393?mc=1
Listen along to the Livestream audio of the guys getting giddy and carried away while finally commencing The Campaign For North Africa, with the first dice roll taking place determining the weather! A second special, in more typical podcast form to follow soon.
Livestream in all it’s video glory can be found at https://www.youtube.com/live/c5V_7MseTgo?is=Qpb4ZxMP3r0Q4qtk
The guys are taking part in Movember this year and you can support them at https://movember.com/m/15500393?mc=1
Join Andy & James as they recap and re-introduce the premise of War With A Mate, the last two years, and what to expect for the coming 20-30 years of playing SPI’s Campaign For North Africa every week until completion.
Taking the day off from their day jobs, Andy and James have dedicated a very long stint to their final stretch of preparation for the full playthrough of the Campaign For North Africa. The Mailbag encourages the guys to travel to North Africa, Andy’s History Corner finally reaches the commencement of World War Two, and Common Ground picks apart the fabric of a podcast - Sound. The last stretch is upon us.
The last of the three major rule sections are recapped by the guys today as they hurtle towards the start of the full game. A very ill Andy powers through the History Corner which sees out the final outing of everyone’s favourite secret-treaty league, the Mailbag showcases all the ways to procrastinate and distract using WwaM and Andy loses his goddamn mind in a Common Ground that ties together this week’s meal-centric episode…nicely?
It’s all pounds, shilling and pence this week at War With A Mate, as the guys cover a lot of big money topics in both Andy’s History Corner and Common Ground. The game recap tackles the combat section of the rules which is refreshingly unproblematic and the Audio Mailbag makes its Sophomoric appearance with Rick.
For those who enjoy board games and good causes, we highly recommend checking out The Spiel Foundation, maintained by swell people like Rick.
https://thespielfoundation.com
The guys reflect on an out-of-the-ordinary week for their hijinx, and recap their play of Pandemic; a game they swore to god is easy. The Mailbag exhibits some unexpected record keeping, Andy’s History Corner reminisces on some strange agricultural choices and Common Ground sees the guys try to let go of the past. I DON’T LIKE THE BEETLES.
Why did they have to make palm oil so tasty? The guys have been working hard on the logistics of showing off their many spreadsheets to everyone come the full game. The mailbag covers some long awaited “hate” mail, Andy’s History Corner covers the British Empire post-Great War and this week’s Common Ground pries open the truth about lying morally.
The spreadsheets are looking nice and well-formed following some hefty prep work, and the guys relax after such prep with a quick and friendly “game” on-mic. The Mailbag looks at the origin of Andy and James as friends, Andy’s History Corner unveils a super overt smear campaign and Common Ground asks that we call a spade a spade.
Announcement is now up for the grand beginning of the full game in all its glory, via a live-streamed Episode 100: https://youtu.be/Jy61r6e1YSw?is=IeRm4tVjxJVUffFv
The guys delve into this chapter of the hiatus with a bit of Viking adventure; which in this context means playing a board game of Viking origin. Alongside setting the no-AI expectations of WwaM’s journey, Andy & James cover some vows and animals in the Mailbag, Andy’s History Corner sees the end of the First World War and Common Ground tweaks a previous agreement, because we’re obligated to do so.
From the publisher's feed
Join Andy and James as they play an unfinishable board game to completion, or die trying.
From the first 14 episodes figuring out how to play, followed by their near 100-episode practice run…
SPI's The Campaign For North Africa is a comically complicated board game that feels like a practical joke. Published in 1978, with no evidenced completions of the 111-Turn game, this is a behemoth board game like no other.
Learning the ropes - Ep 1 - 14
Practice Turn One - Ep 15 - 37
Practice Turns Two to Six - Ep 38 - Ep 87
Hiatus - Ep 88 - Ep 99
Full Campaign for North Africa = Ep 100 - Heat death of the universe
Email: [email protected]
Website: WarWithAMate.co.uk
Instagram: WarWithAMate
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