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Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Austin, Gita, and Cado are in the digital studio today to discuss "gaming's biggest night," The Game Awards. They go over their favorite announcements and discuss some of the awards, how they're chosen, and what Game Direction really means. Austin and Gita delve deep into Dragon Age: Inquisition romance options, Cado laments yet another Kingdom Hearts character making it into Super Smash Bros. Ultimate, and the whole crew gets really excited about black-kid-riding-a-bike-and-recording-video-and-sound-and-exploring-mysterious-ruins-game Season. After the break, Austin has been exploring the local ecosystem of a mediterranean island in Alba: A Wildlife Adventure, Cado's been braving blizzards and frozen caves in Unto the End, and the crew discuss their early (and possibly final) impressions of Cyberpunk 2077.
Discussed: The Game Awards 1:26, Alba: A Wildlife Adventure 39:59, Unto the End 48:12, Monster Sanctuary 58:25, Cyberpunk 2077 1:01:52
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Spoilers for The Mandalorian season 2 starting at 1:06:30
Space is the place this week as we take a trip to Mars to terraform it. Gita's our captain as we dive into sim-builder Per Aspera, where you play as an AI tasked with making Mars habitable to humans, all the while considering your place in the expansion of humankind across the universe. Patrick decided to say fuck it to his ISP and run Cyberpunk 2077 on two different streaming platforms just to feel something. After the break, the crew discusses The Mandalorian, George Lucas's deep lore, and just how hot Pedro Pascal is.
Discussed: Per Aspera 2:03, The Pathless 26:01, Cyberpunk 2077 29:03, The Star Wars Hour 1:06:53
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Content Warning for mention of suicide from approximately 55:56 to 57:24
One of the most "hyped" games of 2020, with highly problematic marketing, is finally hitting stores this week and Rob Zacny is here to tell us all about it. Join us as he takes Austin, Cado, and Patrick through the "cyber" "punk" future of Cyberpunk 2077. From a poor first impression to interesting side quest set in a flat world, we discuss all the details of this CDPR RPG. After the break, Cado's learns to love the grind in Demon's Souls, Patrick is enjoying freedom in The Pathless, and Austin is checking out a different kind of Souls like called Morbid: The Seven Acolytes.
Discussed: Cyberpunk 2077, Content Warning: Suicide 55:56 - 57:24, Souls Games 1:28:20, The Pathless 1:32:58, Morbid: The Seven Acolytes 1:41:39, Solasta: Crown of the Magister 1:46:42, Signs of the Sojourner 1:51:12
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Join Austin, Patrick, and Cado for a chill time talkin' bout games. Austin and Patrick have a lengthy discussion on Immortals: Fenyx Rising, what it pulls from Breath of the Wild and how sometimes more isn't necessarily better. After the break, Patrick has finally taken the plunge into Umurangi Generation, Cado's got mixed feelings for Spider-Man: Miles Morales, and we take a quick dip in the question bucket!
Discussed: Immortals: Fenix Rising 12:09, Chronos: Before the Ashes 56:03, Umurangi Generation 1:03:11, Spider-Man: Miles Morales 1:16:45, Twin Mirror 1:22:32, Question Bucket 1:38:11
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We're back from our break to talk about how the whistles from all-star really do go with everything. But first- Gita is back on the pod to talk about Empire of Sin, the new mobster tactics game from storied developers Romero Games. Then the crew talks Fuser, the DJ game from Harmonix that makes DJing fun and nearly effortless. After the break we have our now recurring Demon's Souls minute as Cado sinks deeper into the early game. Austin has been checking in with 13 Sentinels, the adventure/RTS game featuring mechs, alien robots, and time travel.
Discussed: Empire of Sin 10:32, Fuser 27:58, Demon's Souls 50:01, 13 Sentinels: Aegis Rim 1:22:37
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It’s Thanksgiving week here in the US so we’re serving up a feast of gaming for you! First up, Rob takes us along his Demon’s Souls journey through rage, bargaining, and (finally) ass kicking. Austin’s been playing Marvel’s Spiderman: Miles Morales and feeling nostalgic about being able to be outside in NYC. After the break, we talk about Patrick’s highly controversial article on PS5’s Activities feature and discuss open world game design, Cado talks about his time in the new Destiny 2: Beyond Light raid, and Austin checks back in with Link and the gang in Hyrule Warriors: Age of Calamity
Discussed: Demon’s Souls 1:09, Marvel’s Spider-Man: Miles Morales 27:06, Demon’s Souls Part 2 36:20, PS5 Activities 43:36, Hyrule Warriors: Age of Calamity 1:11:41, Destiny 2: Beyond Light 1:21:25, Phantom Brigade 1:28:04
(title reference: https://kotaku.com/the-demons-souls-troll-that-made-me-rage-quit-1691764441)
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Austin and Patrick are on their most Waypoint of Waypoint bullshit: Demon's Souls bullshit. But this time, Rob's coming along for the ride! Join as the crew talks through the remake's aesthetic and mechanical differences to the original, and check in with Rob on his new found fandom. After the break, Rob has also been checking out the latest from Zachtronics, Mobius Front '83, a tactics game that feels sparse compared to Zachtronics games usual complexity. He's also been checking out Destiny 2, and Cado has QUESTIONS.
Discussed: PS5 2:15, Demon's Souls 16:51, Mobius Front '83 39:02, Destiny 2 59:18, IO Interactive 1:16:50
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The five star runtime continue with a special double crew pod this week! First up, Austin, Cado, and Patrick talk through Rob’s newfound Demon’s Souls appreciation, comparing other third person melee combat to Souls combat, and take a quick dip in the question bucket. In our second half, Rob is joined by special guests Emmanuel Maiberg and Matthew Gault to talk about Call of Duty: Black Ops: Cold War and it’s various divergences and stances on the actual Cold War.
Discussed: Question Bucket 1:21, Demon’s Souls 3:41, The Pathless 52:13, Call of Duty Black Ops: Cold War 1:16:06, Assassin’s Creed Valhalla 2:2820
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