Waypoint Radio

Waypoint Radio

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Waypoint Radio episodes

  • Episode 111: Make a Wish (For A Podcast)

    With half the team missing or wounded, Austin and Rob have to conduct an after-hours stealth podcast. Austin's been playing some Need for Speed: Payback and the Longshot narrative campaign from Madden 18, while Rob is really surprised by how much War of the Chosen turned him around on X-COM 2.


    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 29 min
  • Waypoint Radio Episode 110: Mighty Souls
    11-time UFC Flyweight champion (and prolific game streamer) Demetrious Johnson joins Danielle and Austin today for a chat about Battlegrounds, fighting games, and MMA. “Mighty Mouse” came prepared, with plenty to say about streaming platforms, esports casting, and the business of putting on a good show.

    Hosted on Acast. See acast.com/privacy for more information.

    44 min
  • Waypoint 101: Blade Runner 2049 Spoilercast

    In an epic spoilercast that lasts almost—but not quite—as long as the film itself, Austin, Rob, and Danielle dig deep into the world of Blade Runner 2049. There are no holds barred here, as they go into the cinematography, politics, race and gender issues and deeply individual reads of the movie, along with a little dose of everyone’s history with the series.


    So strap into your spinner (or, uh, audio device) and prepare for a long, spoiler-y journey into Los Angeles, 2049.

    Hosted on Acast. See acast.com/privacy for more information.

    2 hr 37 min
  • 109: The Greatest Time to be a Gamer
    This morning, Sony held an event in Paris to make a bunch of surprising (and not-so-surprising) announcements about video games. While we won't be able to play most of them until next year, there was plenty to talk about, especially when it came to some "interesting" trailers for The Last of Us Part II and Detroit: Become Human. Austin, Patrick, and Danielle talk through Sony's news before touching on how much fun we've having with Super Mario Odyssey.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 12 min
  • Episode 108: Intro (feat. Video Games)
    Between Super Mario Odyssey, Wolfenstein II: The New Colossus, and Assassin’s Creed: Origins, it’s one of the biggest weeks for video games in a long time. What connects all three of them is that once you start a new game, they have to introduce themselves. Patrick, Danielle, and Austin use the powerfully dark introduction from Wolfenstein II, the botched introduction from Assassin’s Creed: Origins, and the trope-y introduction from Super Mario Odyssey as a launching pad for a larger discussion about each game, and what it means to design a video game's first impression.​

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 18 min
  • Episode 107: What Happened To NeoGaf
    Over the weekend, allegations of sexual misconduct by the owner of the popular gaming forum NeoGAF surfaced. Patrick spent the weekend looking into the story,which turned into a lengthy examination about the last 48 hours at NeoGAF, including comments from NeoGAF's owner, the woman who raised the original allegations, and the moderators who helped run the site. Austin, Danielle, and Patrick have complicated feelings about NeoGAF, so a podcast seemed the best way to work them out.

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 8 min
  • Episode 106: Urban White
    Earlier this week EA shut down Visceral Studios, leaving many to wonder about the future of linear, AAA single player games. It’s a complex topic, which is why we’re grateful that we got to sit down and talk about it with Manveer Heir, a 12 year veteran of the industry who worked on games including Mass Effect 3, Andromeda, and Wolfenstein (2009). We also dig into issues of representation, toxic work cultures, harassment, and talk about how to make the games industry a better place. We’re optimistic, we swear—it’s just gonna be a lot of work!

    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 25 min
  • Episode 105: The Father, The Son, and the Holy Ghoke

    Following a weekend where an ex-Naughty Dog employee alleged they were sexual harassed, Austin, Danika, Rob, and myself took stock of the various (and often inappropriate) ways different actors responded to the situation. Elsewhere, we discussed a bizarre but extremely good trivia app called HQ, and after telling a great joke, I shared some initial impressions of South Park: The Fractured But Whole, a game that's likely to be disappointing, even to South Park fans.


    Hosted on Acast. See acast.com/privacy for more information.

    1 hr 11 min
  • Episode 104: Is the Immersive Sim Dead?
    We’re trying something different with the Friday episodes of Waypoint Radio. One, Danielle is the host! Two, the discussion is framed around a single topic. That doesn’t mean we won’t talk about games we’ve been playing (or big news), but generally, this is the new format. In the future, we’ll be announcing topics in advance, so you can weigh in with questions. On today’s episode, the future of the immersive sim genre (aka Deus Ex, Dishonored, Prey) is explored by Danielle, Rob, Austin, and Patrick.

    Hosted on Acast. See acast.com/privacy for more information.

    51 min

About Waypoint Radio

From the publisher's feed

What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk…

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