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What does it take to turn a rogue-like poker game into one of the most talked-about indie hits of the year?
In this episode of the PocketGamer.biz podcast, Harvey Elliott—CEO of Playstack and publisher of Balatro—joins us to share how the breakout success unfolded, why they bet big on an unconventional title, and what it means for the future of publishing.
🎮 Why Playstack said “yes” to Balatro
📈 How discoverability still decides winners
🧠 Balancing creative freedom and commercial strategy
🎯 What Playstack looks for in new titles
🚀 Lessons for indie developers and studios trying to scale
If you’re building, marketing, or publishing games—this conversation is your new cheat code.
By PGbiz PodcastWhat does it take to turn a rogue-like poker game into one of the most talked-about indie hits of the year?
In this episode of the PocketGamer.biz podcast, Harvey Elliott—CEO of Playstack and publisher of Balatro—joins us to share how the breakout success unfolded, why they bet big on an unconventional title, and what it means for the future of publishing.
🎮 Why Playstack said “yes” to Balatro
📈 How discoverability still decides winners
🧠 Balancing creative freedom and commercial strategy
🎯 What Playstack looks for in new titles
🚀 Lessons for indie developers and studios trying to scale
If you’re building, marketing, or publishing games—this conversation is your new cheat code.

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