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This week, we dig into specific tips and tricks to level up your craft game: how to leverage tools to make faster iterations, stay organized, and allow your mocks to easily scale over time. In The Sidebar, we dig into how to give design critique without having full problem or product context.
Golden Ratio Supporter:A huge shoutout to Copilot, the best app for budgeting and tracking your personal finances. It’s our favorite tool for categorizing our spending, having our net worth available at a glance, and getting monthly (and yearly!) digests of all your spending.
Get the app at copilot.money.
Latest VIP Patrons:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.
In this week's Sidebar, we talk about how to give design critique without having the full context on a problem or product area.
Follow up:This week Marshall runs us through all his craft tips and tricks: little ways to use tools to make designing interfaces faster, more efficiently, with more organization, and in a way that will scale as you explore.
Cool Things:Byeee!
By Brian Lovin, Marshall Bock4.7
360360 ratings
This week, we dig into specific tips and tricks to level up your craft game: how to leverage tools to make faster iterations, stay organized, and allow your mocks to easily scale over time. In The Sidebar, we dig into how to give design critique without having full problem or product context.
Golden Ratio Supporter:A huge shoutout to Copilot, the best app for budgeting and tracking your personal finances. It’s our favorite tool for categorizing our spending, having our net worth available at a glance, and getting monthly (and yearly!) digests of all your spending.
Get the app at copilot.money.
Latest VIP Patrons:The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to full episodes going forward! Sign up at https://patreon.com/designdetails.
In this week's Sidebar, we talk about how to give design critique without having the full context on a problem or product area.
Follow up:This week Marshall runs us through all his craft tips and tricks: little ways to use tools to make designing interfaces faster, more efficiently, with more organization, and in a way that will scale as you explore.
Cool Things:Byeee!

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