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This is actually a good game, but we couldn't pass up the opportunity to talk about Forbidden Cubes. If you're familiar with this, it's probably because of a demo disk that came with your PlayStation, or from buying the PlayStation Classic mini-console. Its austere, frankly creepy presentation wraps up a satisfying puzzle game that gives us plenty of geometry-based digression material.
This week we talk about an experimental indie adventure game that seems fine, we just weren't in the mood for it at the time. So we talk about proper marshmallows, letting 'er rip, and pepper spray.
Troma decided to take the disgusting and disturbing Toxic Avenger series and adapt it... for kids! What we got was a one season animated show that was a weak stab at Captain Planet, but at least it resulted in some neat toys. Oh, and some very bad video games.
This week has us looking at a fun little indie game about a young girl trying to use her dolls to figure out how people have sex. It's a very small project, made over three days for a game jam, but it's a fun springboard into a few conversations about sex and insecurity.
The good news is that this episode doesn't get as gross as you'd expect. This is a modern-ish remake of a storied German franchise where you start and run an pay toilet empire. Which isn't a terrible idea, even if the execution stinks.
Remember when conspiracy theories were fun? It feels like a long time ago. It's also strange to look back at old video game controversies and realize how quaint they are. Case in point, 2004's "JFK Reloaded" caused an outcry because of its subject matter. Is it tasteless to recreate the assassination of a beloved U.S. president? We personally don't think so, and you can listen to hear us make our case.
There was no reason for them to digitize this simple dice game, but they did it anyway, and gave it one crackerjack title. We talk about road trip memories, rural fair competitions, and generally vibe about how great and horrifying pigs can be.
Do you have fond memories of this? Sorry! It's pretty bad! We talk about the misguided gimmick (a cartridge with a solar light sensor) that looms large over a stealth RPG that was already pretty bad. Games will need to get up much earlier in the morning if they want to make us go outside.
Knuckles' Chaotix is the only game that could possibly embody the sheer awkwardness of the Sega 32X. It stars Knuckles and his shitty friends as they attempt to stop Dr. Robotnik from doing something I guess. The problem is, Knuckles is bound to his co-op partner by a stretchy energy band, which makes doing "Sonic" stuff impossible. But they still expect you to do Sonic stuff.
A divine agent has gone rogue, taking the sacred texts with him and throwing the whole world into chaos. It's up to you to find him and stop the crisis in the most mind-numbing way possible.
Also, we talk about that time a car crashed into Gary's house at 3am.
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