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In the grand finale of the Dark Imperium trilogy, Roboute Guilliman is having a spectacularly bad time. Not only is he forced into a miserable reunion with his stinky brother Mortarion, but he’s also dodging fanatic priests and dealing with Ku'Gath's ultimate weapon: the Godblight.
Things get so bad that Guilliman actually dies, only to have a lovely chat with the Emperor, who kindly reminds him that he is nothing more than a tool, a number, and a weapon. Truly, the "#1 Dad" of the 41st Millennium.
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Roboute Guilliman has officially had enough, and the Avenging Son is about to deliver the ultimate crashout.
In this episode, we dive deep into the absolute madness of Dark Imperium: Plague Wars. Nurgle’s forces are making a mess of Parmenio, with Ku'Gath stressing over his favour with Nurgle, and Mortarion dropping in from the toxic fog to challenge his brother.
Meanwhile, things on the Imperial side are getting weird. A mysterious girl named Kaylia is manifesting Living Saint powers, Sister Iolanth is going rogue and bodying Sisters of Silence, and Frater Mathieu is pushing Guilliman to his absolute breaking point.
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00:00 Dk can't do an intro
01:10 Shilling merch
09:45 The Episode
Guilliman is back, but the Imperium is a mess, and his Ultra-Depression is kicking in full force. In this episode, we kick off our three-part series on the Dark Imperium books, diving into the massive conflict that brings the Avenging Son face-to-face with his brother Mortarion: The Plague Wars.
Ultramar is struggling under the weight of Chaos rot, and Mortarion is aiming to choke the realm with disease. We explore the tragic and horrific transformation of the hospital world of Iax into a literal breeding ground for Nurgle's decay, and see how Guilliman plans to hold his territory together by reforming the Tetrarchy to make the 500 Worlds stronger.
Plus, we break down Guilliman's confusing new reality in M41. From dealing with the fanatical Ecclesiarchy and his new Militant-Apostolic Mathieu, to navigating a deadly Legends of the Hidden Temple style obstacle course just to talk to a 100% definitely-not-sentient VTuber version of Belisarius Cawl.
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Today, Bricky and DK are diving headfirst into the new narrative campaign, "500 Worlds: Titus". The events of Space Marine II are in the rearview mirror, and our boy Demetrian Titus has officially secured the bag: getting promoted to Captain and Master of the Watch. Bobby G has tasked him with an incredibly ambitious (and maybe impossible) goal: reclaiming the lost 500 Worlds of Ultramar.
Titus heads out to the Vespator Front to secure a spooky planet called Novamagnor, a world so cursed that even Hive Fleet Leviathan actively avoided it. What Titus thought would be a "poggers" little speedrun to drop a vortex bomb in a sleeping Necron tomb immediately goes completely off the rails. We're talking Hexmark Destroyer ambushes, a literal Necron civil war spilling onto the surface, and the arrival of Nekrosor Ammenthar, the horrifying Patient Zero for the Destroyer Curse.
To make matters worse, Titus has to deal with Archmagos Wytbor Oct, a massive C'tan cultist who literally holds the door open for the Necrons because he wants to free a Nightbringer Shard from a massive Tesseract Vault. It's a pyrrhic victory of epic proportions, capped off by The Rock pulling up to the outskirts of Ultramar with a cryptic text message that simply reads: "Brother. We need to talk".
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Welcome back to the Underhive! In Part III of our Necromunda deep dive, we are looking at the absolute wildest gangs, cults, and outlaws scraping by in the grim darkness of the 41st millennium.
From rich kids hunting people for sport in custom hunting rigs that put Space Marine armor to shame, to the Cawdor Brethren riding into battle on mechanical chicken walkers made out of literal garbage, Necromunda has it all. We’re also covering the terrifying Corpse Grinder Cults who recycle their fellow hivers into corpse-starch, the sneaky psychic weirdos of House Delaque, and giant mutant crocodiles flushed down the upper hive toilets.
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In this episode of Adeptus Ridiculous, Bricky DK and Kirioth dive back into the nightmare industrial hellscape of Necromunda to meet the families running the show. From the "upper-crust" Noble Houses who own the moons to the grime-covered Clan Houses keeping the forges burning, it’s a world of corporate backstabbing where the "HR department" is usually a masked assassin.
The Great Noble Houses: House Ty and their psychic spies, the decadent House Ulanti (who literally blow up pandas for fun), and the mysterious House Catallus that brings a literal murder carnival to the hive.
The Clan Houses: GigaChads of House Goliath, the pharmaceutical queens of House Escher, and the irradiated tech-wizards of House Van Saar who are slowly being killed by their own STC.
And much more!
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Welcome to the first part of our deep dive into the absolute industrial nightmare that is Necromunda. Often cited as the "textbook example" of a Hive World, Necromunda is a planet where the history is as blood-soaked as its geography is treacherous.
In this episode, Bricky, Kirioth, and DK explore the planet’s early days as the "Araneus Continuity," its brutal "liberation" by the Imperial Fists, and the sheer audacity of a population so large it makes modern Earth look like a deserted island. From oceans of toxic sludge to the shifting, microplastic dunes of the Ash Wastes, we’re breaking down why this world is a complete setting in itself.
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This week on Adeptus Ridiculous, we’re heading into the dunes to talk about the Tallarn Desert Raiders! Originally a lush, Earth-like paradise, Tallarn was turned into a burning wasteland thanks to a "surprise mechanic" (virus bombs) delivered by none other than Mr. Peter Turbo himself.
Join us as we discuss how the Iron Warriors accidentally created one of the most vengeful Guard regiments in the galaxy, the absolute insanity of the largest tank battle in human history, and why these guys are riding around on "goofy aaah" alien camels called Mukaali.
“We are the desert, and the desert is merciless.”
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On the prison world of Zartak, darkness has fallen on arbitrators and inmates alike. The Night Lords have come, and with them the shadow of fear and pain. But they are not the only ones with an interest in Zartak. From the void, running on silent, another fleet emerges. Its warriors are grey-clad and white-faced, and their eyes are as black as the Outer Dark – the savage Carcharodon Astra. As these two packs of ancient, merciless predators stalk the shadows of the prison colony, both seeking a single young inmate with unnatural talents, the corridors run red, and both factions will have to fight tooth and claw to leave Zartak alive.
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It has been 60+ books, nearly two decades of real-world time, but we are finally here. The Horus Heresy is over. In this 2 hour+ episode, Bricky and DK are joined by The Remembrancer for the last time (for this month) to tackle the absolute mountain of lore that comprises the final arc of the Siege of Terra: Echoes of Eternity and Dan Abnett’s The End and the Death. From Sanguinius holding the Eternity Gate against the World Eaters to the moment we’ve all been waiting for: the Emperor vs. Horus Lupercal.
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From the publisher's feed
Join lifelong Warhammer fan Bricky, grimdark greenhorn DKdiamantes, and the stoic stallion Kirioth as they dive headfirst into the deep ocean of Warhammer 40,000 lore. Armed with the brilliant…
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