Last May, America Magazine ran an article entitled “Dungeons & Dragons—and Jesuits” by Robert Buckland, a Jesuit in formation. Buckland admits to being a longtime fan of D&D, but even he is surprised by how popular the game has become — and in the most surprising of places. Buckland describes how this role-playing game that was once shunned by religious communities is now aiding in the imaginative and moral formation of young men in religious life.
“Playing D&D,” Buckland writes, “can reveal dimensions of character that might otherwise remain hidden in the structured environment of houses for religious formation.”
Today’s host, Eric Clayton, was enchanted by this argument; Buckland’s essay has stayed with him for these many months since. And it’s perhaps thanks to Buckland’s writing that he then encountered today’s guest: Dr. Susan Haarman.
Dr. Haarman is the associate director at Loyola University Chicago’s Center for Engaged Learning, Teaching and Scholarship. In that role, she facilitates the university’s service-learning program and publishes on community-based learning. But her real love is the research she conducts into the capacity of tabletop role-playing games like Dungeons & Dragons as formative tools for civic identity and imagination.
Most important for today’s conversation, Susan wrote a chapter entitled “Roll for Discernment: Dungeon Master as St. Ignatius’ Spiritual Director” in the 2025 book “Theology, Religion and Dungeons and Dragons: Explorations of the Sacred through Fantasy Worlds.”
Susan will be a panelist at an upcoming conference co-sponsored by the Jesuit Media Lab and Loyola University Chicago’s Hank Center for the Catholic Intellectual Heritage, and it was in preparing for that conference that Eric read Susan’s work and wanted to talk with her more for our podcast.
You might be tempted to think that D&D is something just for fantasy nerds, but as Susan so passionately details, games like Dungeons & Dragons are really experiences in shared storytelling, in co-creating and inhabiting a common space in which our imaginations — and our ability to cultivate empathy and understanding — run wild.
Whether you’re a long-time fan of role-playing games or just hearing about them for the first time today, we think you’re going to enjoy this conversation. And, if you do, we encourage you to check out the links in our show notes—there you’ll find a link to the America Magazine article, the anthology in which Susan’s chapter appears and the homepage for our upcoming in-person conference on March 14th—“A Faith that Builds Worlds: The Catholic Imagination and Speculative Storytelling.” We hope to see you there.
*
“Dungeons & Dragons—and Jesuits” | https://www.americamagazine.org/arts-culture/2025/05/29/dungeons-
dragons-religious-life-250622/
“Theology, Religions and Dungeons & Dragons” | https://www.bloomsbury.com/us/theology-religion-and-dungeons--dragons-9781978716025/
“A Faith that Builds Worlds: The Catholic Imagination and Speculative Storytelling” | https://sites.google.com/view/a-faith-that-builds-worlds/home?authuser=0