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We are joined by our good friend Eli Parsons to talk about the newly released second edition of Age of Sigmar and the new boxed game, Soul Wars. We spend the majority of the episode discussing the models and how they affect the undead and Stormcast model range.
We begin this episode by talking about the upcoming Imperial Knight codex and some of the new models being released alongside it, including the Dominus-class titan. Afterwards, we talk about Games Workshop’s Shadespire, having had the chance to play it more recently.
In this episode, we discuss the recent Warhammer Fest and the various announcements made during the event. While we mention the new Nighthaunt army and the upcoming version 2 of Age of Sigmar, our primary focus is on the first Sister of Battle model shown, and the new Adeptus Titanicus game.
This episode is centered around how to create a two part silicone mold for resin casting. We start by discussing why we learned how to make molds in the first place, before talking about the basic principles involved. We then talk at length about various ways to improve your molds and resin casts, focusing on methods to reduce bubbles.
You can learn more about resin casting and the tools that improve the process on our blog.
Most of the episode is spent discussing some of the newer Forge World Alpha Legion models, particularly their Primarch Alpharius and their new terminator models. We talk about how the Alpharius model falls short of the other Primarch models and what aspects set it apart from the others. We also touch on the Lernaean Terminators, and how they do nothing for the model range, only serving to emphasize how comical the terminator models look. We end the episode talking about Fantasy Flight Games’ Star Wars Legion, focusing on the quality of the models and how they chose PVC over GW’s prefered polystyrene.
We spend this episode discussing Games Workshop’s announcements from Adepticon 2018. First we talk about the new revealed Knight Titan and contrast it with the smaller Armiger Knight that was recently released. Afterwards we transition into talking about the newest Age of Sigmar army, the Idoneth Deepkin. We briefly discuss some of the new models and how they fit alongside the other armies.
We talk about the newest Age of Sigmar army, the Daughters of Khaine with Aletheia, one of our good friends. We discuss how the new models fit alongside Games Workshop’s other female models and all of their models as a whole, speculating on what they are trying to convey with their design choices. We end the episode talking about the newly revealed plastic Van Saar Necromunda gang, and how pleasantly surprised we were to discover that it is mixed gendered.
With the release of a host of new terrible Space Wolf releases from Forge World recently, we decided to talk a little about what makes them such a disappointment, and how they speak to Forge World’s recent inconsistency in model quality. We touch on how digital sculpting has both helped and hurt many of their designs and how the incredible popularity of the Horus Heresy has put a strain on a relatively small company. We also talk about the newly released Rogal Dorn model, and how he may be Forge World’s best Primarch yet.
For the first episode of 2018, we start by discussing the newly revealed Gregor Eisenhorn model, celebrating 20 years of the Black Library. We spend the remaining part of the episode talking about the new Adeptus Custodes models and how they compare to the first Custodes released in the Burning of Prospero game.
In this episode we are joined with our good friend Eli Parsons, who listeners may know from the excellent Dragons of Phaeton blog and who created some awesome NPC characters for the Curse of the Alabaster collaborative event last year. In the first half of the episode we talk about how Necromunda has changed with the new edition. In the second half we discuss some of the Necromunda models, with particular focus on the newly revealed Orlock gang. Be sure to follow Eli @totradus on Instagram and his blog the Dragons of Phaeton
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