Building Better Games

E103: Leadership Under Fire: Surviving a $100M Game Studio Crisis


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If you're a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

What happens when doing the right thing could get you fired?

Every game dev leader faces this nightmare: being held accountable for results but not empowered to make the decisions needed to achieve them. That tension creates chaos, burns out teams, and kills great games.

In this powerful episode, Ben sits down with Clinton Keith, author of Agile Game Development and one of the pioneers of Agile in the games industry. Clinton shares raw, unfiltered stories from real studio crises, including the moment a CEO threatened his team's lives to force change. This isn't a lecture; it's a candid look at what happens when pressure spikes, trust erodes, and leaders have to choose between survival and integrity.

Together, Ben and Clinton break down the industry's most toxic patterns, from "efficient waste" caused by rapid scaling to the trust issues that cripple creative freedom. They also explore how proven frameworks from the military and medicine, like the OODA Loop, can help game studios move faster, safer, and with more clarity.

👉 Watch this episode for a brutally honest look at what real leadership takes in game development and how to lead when the system itself feels broken.

What you'll learn in this episode:

✅ The Accountability Trap: Why even great leaders get stuck in broken systems (and how to break free)

✅ Scale Creates Waste: The hidden cost of growing your studio too fast

✅ The Trust Fix: Why control kills creativity (and how vulnerability builds real leadership)

✅ Beating Bad Systems: How to call out problems and keep your job

✅ Lessons from the Military & Medicine: Battle-tested frameworks that make your team faster and safer

🎮 About Clinton Keith: Clinton is a Certified Scrum Trainer and coach who has worked with over 150 studios worldwide. With experience ranging from building fighter jets to developing Midtown Madness and Midnight Club, he's helped countless teams reduce crunch, improve collaboration, and build games that truly deliver value.

Learn more about Clint:

🔗Amazon Page: https://www.amazon.com/stores/author/B003AAP51G

🔗LinkedIn: https://www.linkedin.com/in/clintonkeith/

🔗Website: https://clintonkeith.com/

Connect with us:

🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

#GameDevLeadership #AgileGameDevelopment #GameIndustry #StudioCulture #GameProduction

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Building Better GamesBy Benjamin Carcich

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