Building Better Games

E2 How You Lead Creative Content Teams with David Klaus


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Content pipelines! There's little info about them outside of the game industry, and even within it we tend to view them as some reductionist and step by step repeatable process, a machine you shove artists and writers and designers into to get 'game art stuff' out the other end. In this podcast we talk to @David Klaus, an Agile Coach and former producer who led one of the most profitable teams in the history of game development, to talk about how you lead, serve, and support developers as they make fantastic and useful art.
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