Building Better Games

E28 How to Lead and Collaborate in a Remote World


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Remote work has completely transformed the way we work on teams and communicate with each other. Leadership still has many of the same responsibilities, but the way they can successfully accomplish them has changed.

 

During this final part of Building Better Games’s series on remote work, you’ll learn the necessary skills remote work leaders need to keep company culture at the forefront of an organization’s structure. We discuss how producers/leaders in game development can stay in alignment with their team’s goals, and actively build trust and respect remotely.

 

There are key takeaways for leaders of every industry as well, such as how to effectively communicate and decide what is important to communicate, collaborate creatively remotely or in a hybrid work environment, and MORE.

 

We’re just starting to understand our roles and tools needed to succeed in a remote world, so tune in to get started!

 

Topics discussed in this episode:

- The pitfalls of remote work for game dev

- How leaders should be guiding teams in remote work

- Alignment is crucial to success

- Building trust and relationships remotely

- Using your facilitation skill set

- Tools and tips for leaders

- Creating a game jam environment

- Meetings as an alignment tool

- Effective communication

 

To learn more about facilitation, check out Marsha Acker’s book, The Art and Science of Facilitation, here and follow the author on LinkedIn!

 

If you’ve enjoyed this episode and wonder if we could help your studio or company out, email us at [email protected] to set up a free 90-minute call!

 

For more episodes head to the Building Better Games Podlink.

 

Connect with us:

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LinkedIn

 

This Episode Was Produced by PodcastBoutique.com

 

Content Editor: Jenna Spangler

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Building Better GamesBy Benjamin Carcich

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