Building Better Games

E36 Work Systems: How to Build Process that Leads to Better Results


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Things like meetings, reports and team structure are in place to help the game dev process go smoother, and create cohesion among team members. But are these work systems actually having a positive effect? If not, you probably have an alignment issue.

 

In this episode, we dive into this topic and offer tips to build a system that inspires autonomy, creativity, and effective decision making. You’ll hear about the benefits of defining goals and sharing this vision with your team, understanding how work systems and humans interact in game development, and more.

 

These changes will help you avoid doing extra work that’s not needed, utilize information in a way that will push you forward toward your goals, and rethink your approach to managing a team.

 

Listen to this episode to learn WHY and HOW you can invest in alignment every step of the way!

 

Topics discussed in this episode:

- Our ideal world of game development 

- The purpose of process 

- Defining alignment and why it’s important 

- What makes up a work system in game dev 

- The role of humans in the system 

- Adapting to the uncertainty and change in game dev 

- How to keep teams consistently aligned 

- Dealing with dissension 

- Facilitating effective decision making 

- Riot’s superpower 

- The impact of trust in work systems

 

Sign up for the Building Better Games Newsletter for monthly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you’ve enjoyed this episode and wonder if we could help your studio or company out, email us at [email protected] to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

https://www.tiktok.com/@building_better_games

https://www.instagram.com/building_better_games/

https://www.linkedin.com/company/valarin-inc/

 

This episode was produced by Podcast Boutique http://www.podcastboutique.com

 

Content Producer: Ben Chadfield

 

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Building Better GamesBy Benjamin Carcich

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