Building Better Games

E38 How AI Can Help You Lead Game Dev with Bill Frischling


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AI is on the tip of everyone’s tongue right now. You’ve probably seen headlines in the news, on social media, maybe even heard conversations in the workplace. So, what’s the big deal with AI, and how does it affect game dev?

 

In this episode of Building Better Games, AI expert Bill Frischling defines AI and what it’s currently capable of doing. He also explains the limitations of artificial intelligence, generative AI’s completion model, and offers a ton of tips to get started using AI in your daily life or career.

 

Plus, what does Bill have to say to those that are nervous or trepidatious about the use of AI now and in the future? Will AI affect the creative process in a positive or negative way? Could humans be replaced by robots in the future? 

 

Tune in to find out his responses to these questions and more!

 

Topics discussed in this episode:

- Defining AI and its role in the world

- Misconceptions surrounding AI

- The impact on education and laborers

- Functional uses for AI and what it’s good for

- Tips to use AI and improve its production

- Content generation for game dev

- AI and NPCs

- How AI might improve the game dev process

 

Sign up for the Building Better Games Newsletter for monthly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you’ve enjoyed this episode and wonder if we could help your studio or company out, email us at [email protected] to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

https://www.tiktok.com/@building_better_games

https://www.instagram.com/building_better_games/

https://www.linkedin.com/company/valarin-inc/

 

This episode was produced by Podcast Boutique http://www.podcastboutique.com

 

Content Producer: Ben Chadfield

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