Building Better Games

E53 How Often Should You Release in Game Dev with Josh Thaler


Listen Later

In this episode, Josh Thaler discusses the mindset and skills required to build successful live service games. He emphasizes the importance of total ownership, where every team member takes responsibility for the features they develop. Josh also highlights the need for empathy and grit in the team, as well as the importance of building a strong technical foundation with tools like continuous integration and delivery. He explains the significance of release cadence and the need for predictability or complete unpredictability. Josh also shares insights on metrics, organizational challenges, and the role of cross-functional teams in live service development.

Key Takeaways:

  • Total ownership is crucial in live service development, where every team member takes responsibility for the features they develop.
  • Empathy and grit are essential traits for successful live service developers.
  • Building a strong technical foundation with tools like continuous integration and delivery is necessary for efficient live service operations.
  • Release cadence should be either predictable or completely unpredictable to meet player expectations.
  • Metrics should focus on the end-to-end player journey and provide insights into the game's performance and player experience.

Check out https://coldironstudios.com/ for careers

Resources:

  • The Checklist Manifesto (Book)

  • Anything by Brene Brown around Vulnerability

  • Simon Sinek for leadership

  • Books on leadership

  • Crucial Conversations

Connect with Josh Thaler on LinkedIn: https://www.linkedin.com/in/joshua-thaler/

Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

If you think we could help your studio or company build better games, email us at [email protected] to set up a free 90-minute call!

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

Content Editor: Jonathan Singh

...more
View all episodesView all episodes
Download on the App Store

Building Better GamesBy Benjamin Carcich

  • 5
  • 5
  • 5
  • 5
  • 5

5

10 ratings


More shows like Building Better Games

View all
Exchanges by Goldman Sachs

Exchanges

976 Listeners

The a16z Show by Andreessen Horowitz

The a16z Show

1,099 Listeners

The Daily by The New York Times

The Daily

113,344 Listeners

Deconstructor of Fun by Deconstructor of Fun

Deconstructor of Fun

100 Listeners

The AIAS Game Maker's Notebook by Academy of Interactive Arts & Sciences

The AIAS Game Maker's Notebook

192 Listeners

Game Dev Advice: The Game Developer's Podcast by The HP Video Game Podcast Network - John JP Podlasek

Game Dev Advice: The Game Developer's Podcast

50 Listeners

The Prof G Pod with Scott Galloway by Vox Media Podcast Network

The Prof G Pod with Scott Galloway

5,680 Listeners

All-In with Chamath, Jason, Sacks & Friedberg by All-In Podcast, LLC

All-In with Chamath, Jason, Sacks & Friedberg

10,274 Listeners

Triple Click by Maximum Fun

Triple Click

1,162 Listeners

The Ezra Klein Show by New York Times Opinion

The Ezra Klein Show

16,421 Listeners

The Four Horsemen by Last Free Nation

The Four Horsemen

19 Listeners

Risky Business with Nate Silver and Maria Konnikova by Pushkin Industries

Risky Business with Nate Silver and Maria Konnikova

286 Listeners