How many of you listening play video games? Every take a second and consider the thousands of hours that go into creating these epic worlds? The trail and error required for designing the characters and the way they move. Something as simple as a cape blowing in the wind can lead to weeks of sleepless nights, ridiculous coding and sometimes, intense arguments. It's like the film business, only BIGGER!In this episode, Mike Pecci sits down with Hunter Schulz from Massra Studios and the two talk about his years of experience in video game concept and design. Hunter goes in-depth into how he got into the business, his years working for the big game design houses and finally what it took to start up his own company.Check out Hunters design work here: https://www.artstation.com/hunterschulzCheck out Massra Studios: https://www.massrastudios.com/Sponsored byPuget Systems: http://puget.systems/go/inlovewiththeprocessPuget Systems Consultation: https://www.pugetsystems.com/landing/Puget-Labs-Consultation-Service-101?Rule Boston Camera: www.rule.com/Quasar Science: www.quasarscience.com/Music by CODE ELEKTRO: www.codeelektro.com/Support our show by signing up for a 30 free trial at www.audibletrial.com/InLoveWithTheProcess
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