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FAQs about Furidashi Game Design Academy:How many episodes does Furidashi Game Design Academy have?The podcast currently has 154 episodes available.
August 22, 202280. Storytelling Through Gameplay (Teaser)Lauryn and Nicholas dive deeper into the question of what story is in video games and address things like audio cuing, nonverbal signaling, and when the dissonance between gameplay and what's "supposed" to be happening can be used toward productive ends.Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more3minPlay
August 15, 202279. The ”What” of Video Game StorytellingSetting aside the endless talk of systems and mechanics, Lauryn and Nicholas discuss what story in games looks like and the ways in which it differs from other media, such as film or literature.Furidashi Youtube ChannelPatreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more34minPlay
August 08, 202278. Narrative vs. Progression (Teaser)Lauryn and Nicholas address the occasional overlap between narrative and progression systems but also get into the weeds about what make them distinct from both a gameplay and backend perspective.Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more3minPlay
August 01, 202277. Narrative Delivery in Video GamesLauryn schools Nicholas about the several methods games use to convey narrative content, and no... we're not just talking cutscenes.Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more39minPlay
July 25, 202276. MDA: Games As Commodities? (Teaser)Lauryn and Nicholas return to the MDA (Mechanics, Dynamics, Aesthetics) framework to show how it was of a particular time and describes a game production process that may not be as useful in the current era.Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more3minPlay
July 18, 202275. Mechanics, Dynamics, AestheticsLauryn and Nicholas take a look at the MDA Framework for game design, how it envisions games as "artifacts," and how it structures the design process as a discrete series of movements from mechanics to systems to player experience.MDA: A Formal Approach to Game Design and Game ResearchEpisode 3: Gaming Player Psychology (re: Jason VandenBerghe)Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more36minPlay
July 11, 202274. Narrative Systems (Teaser)Lauryn and Nicholas discuss the similarities and differences between narrative and progression systems as well as how games have in recent years moved away from the "narrative wrapper" to make storytelling a more fully integrated game function.Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more3minPlay
July 04, 202273. System[s] ShockLauryn and Nicholas jack into their cyberdecks to hack the motherbrain of game design: the system! Also on the docket: the fate the two GMs.Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more34minPlay
June 27, 202272. Meaningful Mechanics, Meaningful Choices (Teaser)Following up from their previous discussion, Lauryn and Nicholas get into the nitty-gritty as to what constitutes "meaningful mechanics" and how to make game design decisions that successfully model or provide some analogue to real life experiences. Also on the docket: walkable neighborhoods?Unlock the full episode (and more!) for $5 a month on Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more3minPlay
June 20, 202271. Designing UrbanPlanLauryn makes Nicholas finally explain the tabletop game he's working on in his spare time, called UrbanPlan, that tries to model the push and pull of local politicking and land use through game mechanics. Also on the docket: Lauryn does ad copy!Patreon: https://www.patreon.com/furidashiTwitter: https://twitter.com/furidashipodLauryn: https://twitter.com/thelaurynashNicholas: https://twitter.com/academicality...more35minPlay
FAQs about Furidashi Game Design Academy:How many episodes does Furidashi Game Design Academy have?The podcast currently has 154 episodes available.